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PBEM Generated Battle (Quick Battle)
02-23-2009, 12:35 AM,
#22
RE: PBEM Generated Battle (Quick Battle)
Point taken. :rolleyes:
I'm just not sure that speeding to play a scenario will ever overcome balance in the playing of a scenario.
Though, it should not take more than a couple minutes to relocate the victory hexes? :chin: Whip
It is a generated battle, after all? You did not spend hours creating a map and OOB? Or, work many more hours trying to create balance for PBEM?
It's not like it has to be perfect? Perfection takes time. :smoke:

cheers

Ed
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RE: PBEM Generated Battle (Quick Battle) - by Herr Straße Laufer - 02-23-2009, 12:35 AM

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