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Variable Visibility
02-02-2009, 01:15 PM,
#33
RE: Variable Visibility
Jason Petho Wrote:How long until that dense morning fog lifts?

Jason Petho

Not the point, mate. The book says "This is a special setting that allows the visibility to change after 6 turns from a night scenario to a day scenario. Night must be checked in order for this to work." If night is checked, it must become day. (There may be a transition twilight period),
We are are not talking about visibility, we are talking about day and night....CS attempts to recognise this with a different screen light quality. There is a check box on the Scen Editor.
There may well be a fog. But it says above that we change after 6 turns from a night to a day scenario, which can ONLY mean the sun comes up. You might not see her through the fog but it is daytime nonetheless. And the time at which it happens at a given point can not be subject to a dice roll. It is a mathematical function of the Earth's relative position and actual aspect vis-a-vis the sun. Ambient visibility effects might well be in place, and are certainly a realistic option, but they hardly override the fundamental difference between day and night. As to the morning fog... who knows, depends on lots of factors, as you know,and a decision is certainly compatible with a computer dice roll.
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Messages In This Thread
Variable Visibility - by K K Rossokolski - 01-26-2009, 09:19 AM
RE: Variable Visibility - by Von Earlmann - 01-26-2009, 10:13 AM
RE: Variable Visibility - by K K Rossokolski - 01-26-2009, 10:46 AM
RE: Variable Visibility - by RADO - 01-26-2009, 12:54 PM
RE: Variable Visibility - by Huib Versloot - 01-26-2009, 06:36 PM
RE: Variable Visibility - by Herr Straße Laufer - 01-26-2009, 08:56 PM
RE: Variable Visibility - by RADO - 01-27-2009, 07:25 AM
RE: Variable Visibility - by Herr Straße Laufer - 01-27-2009, 07:54 AM
RE: Variable Visibility - by The Rattler - 01-26-2009, 10:39 PM
RE: Variable Visibility - by RADO - 01-27-2009, 08:27 AM
RE: Variable Visibility - by Herr Straße Laufer - 01-27-2009, 12:02 PM
RE: Variable Visibility - by Glint - 01-27-2009, 09:01 AM
RE: Variable Visibility - by K K Rossokolski - 01-27-2009, 10:09 AM
RE: Variable Visibility - by RADO - 01-27-2009, 12:06 PM
RE: Variable Visibility - by Herr Straße Laufer - 01-27-2009, 08:59 PM
RE: Variable Visibility - by umbro - 01-27-2009, 02:52 PM
RE: Variable Visibility - by Herr Straße Laufer - 01-27-2009, 08:49 PM
RE: Variable Visibility - by Valor - 01-27-2009, 11:30 PM
RE: Variable Visibility - by Herr Straße Laufer - 01-28-2009, 04:51 AM
RE: Variable Visibility - by K K Rossokolski - 01-27-2009, 04:57 PM
RE: Variable Visibility - by Antoni Chmielowski - 01-27-2009, 11:27 PM
RE: Variable Visibility - by K K Rossokolski - 01-29-2009, 03:53 PM
RE: Variable Visibility - by RADO - 02-01-2009, 10:22 AM
RE: Variable Visibility - by K K Rossokolski - 02-01-2009, 10:43 AM
RE: Variable Visibility - by umbro - 02-01-2009, 03:28 PM
RE: Variable Visibility - by K K Rossokolski - 02-01-2009, 05:41 PM
RE: Variable Visibility - by Hobbes - 02-01-2009, 11:58 PM
RE: Variable Visibility - by junk2drive - 02-02-2009, 12:30 AM
RE: Variable Visibility - by K K Rossokolski - 02-02-2009, 08:57 AM
RE: Variable Visibility - by Herr Straße Laufer - 02-03-2009, 05:21 AM
RE: Variable Visibility - by junk2drive - 02-02-2009, 09:25 AM
RE: Variable Visibility - by K K Rossokolski - 02-02-2009, 10:35 AM
RE: Variable Visibility - by Jason Petho - 02-02-2009, 12:22 PM
RE: Variable Visibility - by K K Rossokolski - 02-02-2009, 01:15 PM
RE: Variable Visibility - by Jason Petho - 02-02-2009, 02:14 PM
RE: Variable Visibility - by K K Rossokolski - 02-02-2009, 03:07 PM
RE: Variable Visibility - by Jason Petho - 02-02-2009, 03:22 PM
RE: Variable Visibility - by K K Rossokolski - 02-03-2009, 05:59 AM
RE: Variable Visibility - by Herr Straße Laufer - 02-03-2009, 09:11 AM

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