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Intelligence in JTCS
01-14-2009, 11:37 PM,
#6
RE: Intelligence in JTCS
Keep in mind that it is a game with the won and loss being determined by a score. You need to know how many points you have in order to adjust your tactics.

I would not like to see extreme, extreme fog of war.

I like the current extreme fog of war.

Of course if it is to be then make it optional.

Thanx!

Hawk
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Messages In This Thread
Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 09:20 AM
RE: Intelligence in JTCS - by Jason Petho - 01-14-2009, 09:40 AM
RE: Intelligence in JTCS - by Scud - 01-14-2009, 10:05 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 10:59 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 11:03 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 12:09 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-14-2009, 11:37 PM
RE: Intelligence in JTCS - by K K Rossokolski - 01-15-2009, 06:19 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 06:26 AM
RE: Intelligence in JTCS - by von Manstein - 01-15-2009, 05:27 AM
RE: Intelligence in JTCS - by Herr Straße Laufer - 01-15-2009, 07:55 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-15-2009, 08:26 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 09:39 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 09:45 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 10:15 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 10:18 AM
RE: Intelligence in JTCS - by Steel God - 01-15-2009, 10:29 AM
RE: Intelligence in JTCS - by Filthy-Missile - 01-15-2009, 01:12 PM

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