• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Realistic Artillery Management - FOO Rule
11-29-2008, 06:31 PM,
#94
RE: Realistic Artillery Management - FOO Rule
On the point of a company commander calling in because he has eyes from my experience his strike is about as effective as A FOOs with no LOS so no gain. Its only FOOs with a LOS that seem to get the higher kill ratios, I think because a lot more lands on target.
Quote this message in a reply


Messages In This Thread
RE: Realistic Artillery Management - FOO Rule - by Imp - 11-29-2008, 06:31 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)