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3 questions
11-27-2008, 11:38 AM,
#1
3 questions
I see how to alter a hex height manually but don't seem to be able to make it work on an existing map. Specifically I'm trying to make a couple of buildings higher than those around them.

2nd: what do the different asterisks indicate when you hit an opponents vehicle and cause damage?

3rd: how do you attack a vehicle in an adjacent hex with an infantry unit without "ASSAULT"ing it? i.e. just use a satchel charge or panzerfaust or whatever.
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Messages In This Thread
3 questions - by keepitloki - 11-27-2008, 11:38 AM
RE: 3 questions - by RERomine - 11-27-2008, 12:13 PM
RE: 3 questions - by seabolt - 11-27-2008, 03:57 PM
RE: 3 questions - by zeiss - 11-27-2008, 11:47 PM
RE: 3 questions - by RERomine - 11-28-2008, 12:29 AM
RE: 3 questions - by zeiss - 11-28-2008, 04:00 AM
RE: 3 questions - by Greybeard - 11-27-2008, 04:03 PM
RE: 3 questions - by keepitloki - 11-27-2008, 09:28 PM
RE: 3 questions - by seabolt - 11-28-2008, 10:45 AM
RE: 3 questions - by RERomine - 11-28-2008, 03:15 PM
RE: 3 questions - by seabolt - 11-28-2008, 08:49 PM
RE: 3 questions - by RERomine - 11-29-2008, 12:19 AM
RE: 3 questions - by Greybeard - 11-29-2008, 01:12 AM
RE: 3 questions - by klanx171 - 11-29-2008, 03:48 PM

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