Glenn Saunders Wrote:Did you consider without those speed bumps, when played from the NATO side with FOW on, they will not have any idea where the Russians have come in force?
Anyway - you will accomplish one goal but create another issue unless you find new speed bump units - that is my point.
Glenn
Very true. My posting of this scenario isn´t meant as any suggestion towards changing the german setup in the stock game btw. It was posted as a response to those people above who suggested I make my "own" vision of what tings might have looked like. The only thing I would like to see changed (and the only thing I have lobbied for and suggested you change) in the stock game would be the way the danish forces are represented. And as mentioned above you are of course free to accept all, some or none of the information I have provided, depending on what you see fit.
If you look at the scenario you will see that I did post other units as "screening" speedbumps after consolidating the RjPz´s into slightly bigger and more durable units. This will of course change the way the scenario "plays" in relation to the stock version, but adding 2 more brigades of danes will do this as well ;).
It is my first foray into using the editors btw. I think it shows. If anybody can think of a better way of doing things I am all ears. The main thing here is of course the mythical question of "balance" and whether the attacker stands any chance of fulfilling his victory conditions given a more beefed up NATO side. So far I have only given the attacker slightly more time to compensate. Other balancing measures might be to give WAPA some additional WMDs, even more time or to scale NATO back a bit (The Jutland Battlegroup was also a mobile reserve unit for the Jutland peninsula in general and might have been held back if there was a fear of large scale WAPA airlandings on vital areas (such as airlanding an air assault regiment on the BALTAP HQ in Karup in a decapitation strike).
If you have any other particular questions as to my OOB and scenario design considerations and sources you are of course welcome to ask :)