• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Opfire in 1.04
10-30-2008, 07:46 PM,
#19
RE: Opfire in 1.04
schnurbart Wrote:Unless the ai has a new bug that rolls dice good there can be no difference unless the combat results table was changed. New scenarios suitable for extreme assault i'm sure will come. cheers

We've been told that the AI was not changed. A bug? Hmmm ... who knows?
Scenarios. I've gone back to some of mine and will be adjusting them but, I am not sure it will be worth the time if they make other changes that so effect the way the game is played.

We'll see?

cheers

Ed
Quote this message in a reply


Messages In This Thread
Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 10:41 AM
RE: Opfire in 1.04 - by junk2drive - 10-28-2008, 11:05 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 11:22 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-28-2008, 07:42 PM
RE: Opfire in 1.04 - by Huib Versloot - 10-28-2008, 10:33 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 04:35 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 05:46 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 07:01 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 07:49 AM
RE: Opfire in 1.04 - by Mike Abberton - 10-29-2008, 08:48 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 09:03 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:39 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 10:02 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-29-2008, 09:31 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:43 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 05:19 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:49 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 06:07 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:46 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)