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NIGHT FIGHT
10-02-2008, 02:50 AM,
#12
RE: NIGHT FIGHT
ENDGAME SCREENSHOT, Sphinx v POS,(tac win for POS)

Luck played a big part, I simply flung my Russian infantry into the flag wood and told them to shoot or grenade any Jerry that came close.
The white rings represent the 30 metres visibility range of the tanks, none of them can see each other, it was like groping in the dark in a thick fog chasing engine sound contacts most of the time. The other flag out of frame looks pretty much the same

[Image: spinf.gif]
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Messages In This Thread
NIGHT FIGHT - by PoorOldSpike - 09-21-2008, 07:56 AM
RE: NIGHT FIGHT - by herroberst - 09-23-2008, 03:47 AM
RE: NIGHT FIGHT - by wigam - 09-23-2008, 03:56 PM
RE: NIGHT FIGHT - by Kelen - 09-23-2008, 11:04 PM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 12:53 AM
RE: NIGHT FIGHT - by Kelen - 09-24-2008, 03:25 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 01:00 AM
RE: NIGHT FIGHT - by herroberst - 09-24-2008, 12:46 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 04:33 AM
RE: NIGHT FIGHT - by Sphinx - 09-24-2008, 07:06 AM
RE: NIGHT FIGHT - by Jobu88 - 09-24-2008, 10:45 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 02:50 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 05:28 AM

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