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NIGHT FIGHT
09-24-2008, 03:25 AM, (This post was last modified: 09-24-2008, 03:57 AM by Kelen.)
#8
RE: NIGHT FIGHT
PoorOldSpike Wrote:
Kelen Wrote:Wouldn't these condition make the use of any vehicles nearly pointless?
The limited visiability means that even if they chase down enemy sound contacts you could be forever driving round within a few metres of each other and never see anyone, and at 30m range you're not going to get much chance to react.
Not even POS' pack tactics are likely to work at that range.

Kelen mate, you admitted you don't even play CMBB, so why don't you install the game and sign up to show us all how to play it?..;)

My comment had nothing to do with the fact that this was a CMBB game, it was purely an observation on the tactical situation.

The strategic use of armour has been discussed several times over the years with people's views falling pretty much into 2 camps. Either using armour primarily to reduce your opponent armour, or in an infantry support role.

It just struck me that in these specific conditions with visability down to only 30m it could do neither effectively. In fact the roles would probably be reversed and it would be down to the infantry to protect them from your opponents tank hunters.
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Messages In This Thread
NIGHT FIGHT - by PoorOldSpike - 09-21-2008, 07:56 AM
RE: NIGHT FIGHT - by herroberst - 09-23-2008, 03:47 AM
RE: NIGHT FIGHT - by wigam - 09-23-2008, 03:56 PM
RE: NIGHT FIGHT - by Kelen - 09-23-2008, 11:04 PM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 12:53 AM
RE: NIGHT FIGHT - by Kelen - 09-24-2008, 03:25 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 01:00 AM
RE: NIGHT FIGHT - by herroberst - 09-24-2008, 12:46 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 04:33 AM
RE: NIGHT FIGHT - by Sphinx - 09-24-2008, 07:06 AM
RE: NIGHT FIGHT - by Jobu88 - 09-24-2008, 10:45 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 02:50 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 05:28 AM

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