• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


NIGHT FIGHT
09-24-2008, 12:53 AM,
#6
RE: NIGHT FIGHT
Kelen Wrote:Wouldn't these condition make the use of any vehicles nearly pointless?
The limited visiability means that even if they chase down enemy sound contacts you could be forever driving round within a few metres of each other and never see anyone, and at 30m range you're not going to get much chance to react.
Not even POS' pack tactics are likely to work at that range.

Kelen mate, you admitted you don't even play CMBB, so why don't you install the game and sign up to show us all how to play it?..;)
Quote this message in a reply


Messages In This Thread
NIGHT FIGHT - by PoorOldSpike - 09-21-2008, 07:56 AM
RE: NIGHT FIGHT - by herroberst - 09-23-2008, 03:47 AM
RE: NIGHT FIGHT - by wigam - 09-23-2008, 03:56 PM
RE: NIGHT FIGHT - by Kelen - 09-23-2008, 11:04 PM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 12:53 AM
RE: NIGHT FIGHT - by Kelen - 09-24-2008, 03:25 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 01:00 AM
RE: NIGHT FIGHT - by herroberst - 09-24-2008, 12:46 AM
RE: NIGHT FIGHT - by PoorOldSpike - 09-24-2008, 04:33 AM
RE: NIGHT FIGHT - by Sphinx - 09-24-2008, 07:06 AM
RE: NIGHT FIGHT - by Jobu88 - 09-24-2008, 10:45 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 02:50 AM
RE: NIGHT FIGHT - by PoorOldSpike - 10-02-2008, 05:28 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)