RE: Charkov Campaign play balance Q
Volcano I am curious how the use of QFM in this scenario would make the game more balanced? In my limited experinece with the the stock version I would think QFM would make it near impossible for a Soviet victory. What have you done with your mod to redress the balance of the scenario with QFM recommended? I am interested as I like to play balanced games. I know you use a different DB for unit values. But I don't know if that would swing the pendulum enough or even in the right direction. :chin:
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