• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Dog Fight - Ostkreig Tournament Round 1
07-21-2008, 11:40 AM, (This post was last modified: 08-05-2008, 02:42 PM by von Nev.)
#53
RE: Dog Fight - Ostkreig Tournament Round 1
German Turn 23.

Only two more turns left. Turn 24 is becoming a very important turn.

Up north I took one of the two critical hexes that will eventually isolate the VP hex. Next turn the other hex will be taken and then we will see what opportunity I have to capture a lot of Russians. You will notice that all the units in the 300 VP are disrupted. I could have assaulted this turn to take the hex, but I am still going to hold true to trying to isolate the hex and trying to capture a lot of Russians. Even though my VP total is 1100 (Minor Loss), it really is 1400 (Draw) plus whatever more Russians I can capture.

Down south the fighting has died down as the Russian left flank is in full retreat and I am satisfied with just following and beating up Russian units were I can. There is little fire support available anyways for them as all guns are pounding the area around the VP hex.

The two Russian battalions that crossed the Dnepr were assaulted and hundreds of prisoners were taken.

[Image: S41TourneyTurn23a.jpg]
Quote this message in a reply


Messages In This Thread
RE: Dog Fight - Ostkreig Tournament Round 1 - by von Nev - 07-21-2008, 11:40 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)