Patrolling in MC 
				
					Guys, 
 
   A couple questions on patrolling for you. 
 
   1.  Playing D85, I had a unit in travel mode halt movement due to a deception unit.  The hex where the movement halted contained a unit marked as "Patrolling".  If I understand the feature correctly, this should not be possible.  That is, any deception unit within range of this hex should be nullified by the patrolling unit. 
 
   2. Manual write-up talks about negating Partisan units deception ability.  As far as I know, there are no partisan units in D85, just deception units.  A rules lawyer question, I know, but I want to understand how the feature works.  Will patrolling units negate any deception unit, or just those marked partisan? 
 
Thanks! 
Fury
				 
				
				
				
				
				 
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