• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Air and Artillery by the Map Optional Rule for D85
01-16-2008, 08:23 AM, (This post was last modified: 01-16-2008, 09:32 AM by Al.)
#25
RE: Air and Artillery by the Map Optional Rule for D85
CptCav Wrote:Another point to make is with the ability to hit a hex (choke point) without seeing it, a situation can exist where a WMD, specifically a nuke, is set off in that hex making it a major obstacle. This could have a major impact on the play of a smaller scenario.

Regards,
CptCav

It can have a major impact on a larger scenario, also! In all the talk about using massed artillery in a gamey way(?) I think my point got lost that the only way a player right now can use the viable tactic of targetting known choke points is by using the strikes by the map rule.

(Edited for better clarity)
Quote this message in a reply


Messages In This Thread
RE: Air and Artillery by the Map Optional Rule for D85 - by Al - 01-16-2008, 08:23 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)