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Matrix spotting issue
12-06-2007, 11:02 AM,
#15
RE: Matrix spotting issue
Just on the rubber raft issue, there are certain transport units...horses, motorcycles, tank riders and I guess rafts....which are extremely, even ridiculously, vulnerable....in that a blind 1 strength artillery hit will usually kill every single rider in the hex while peversely leaving the transport itself unharmed.

What the rationale is I don't know. I really do think it is an unintended bug in the code...something to do with triggering a retreat and being unable to do because it's loaded on the thing being ridden so the unit dies. Or something of that nature.
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Messages In This Thread
Matrix spotting issue - by Major BS - 12-06-2007, 03:12 AM
RE: Matrix spotting issue - by Fubar1 - 12-06-2007, 05:01 AM
RE: Matrix spotting issue - by Huib Versloot - 12-06-2007, 05:10 AM
RE: Matrix spotting issue - by Adolf Vahringer - 12-06-2007, 06:13 AM
RE: Matrix spotting issue - by Huib Versloot - 12-06-2007, 06:29 AM
RE: Matrix spotting issue - by RedDevil - 12-06-2007, 07:03 AM
RE: Matrix spotting issue - by K K Rossokolski - 12-06-2007, 07:05 AM
RE: Matrix spotting issue - by Major BS - 12-06-2007, 07:21 AM
RE: Matrix spotting issue - by Fubar1 - 12-06-2007, 07:29 AM
RE: Matrix spotting issue - by Major BS - 12-06-2007, 07:39 AM
RE: Matrix spotting issue - by RedDevil - 12-06-2007, 10:01 AM
RE: Matrix spotting issue - by Major BS - 12-06-2007, 10:14 AM
RE: Matrix spotting issue - by RedDevil - 12-06-2007, 10:30 AM
RE: Matrix spotting issue - by Jason Petho - 12-06-2007, 10:49 AM
RE: Matrix spotting issue - by McIvan - 12-06-2007, 11:02 AM
RE: Matrix spotting issue - by Jason Petho - 12-06-2007, 11:50 AM
RE: Matrix spotting issue - by Major BS - 12-06-2007, 01:33 PM
RE: Matrix spotting issue - by McIvan - 12-06-2007, 02:07 PM

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