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Units Gaining Fatigue - Why?
10-27-2007, 03:57 AM,
#6
RE: Units Gaining Fatigue - Why?
Engelbrekt Wrote:EDIT: OK, I see the problem now. The 20.00 hours turn is Night turn, not dusk as I somehow thought it was. So when I removed Digging-In that turn they still gained fatigue when starting the 00.00 turn.

Yes - that would be as I expect.

Glenn
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Messages In This Thread
Units Gaining Fatigue - Why? - by Engelbrekt - 10-26-2007, 07:34 AM
RE: Units Gaining Fatigue - Why? - by Dog Soldier - 10-26-2007, 08:52 AM
RE: Units Gaining Fatigue - Why? - by Engelbrekt - 10-26-2007, 06:47 PM
RE: Units Gaining Fatigue - Why? - by Glenn Saunders - 10-27-2007, 03:57 AM

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