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Corps Attachments , KG , Command radius etc - ideas
04-19-2007, 10:35 PM,
#3
RE: Corps Attachments , KG , Command radius etc - ideas
If you design a scenario at Corps level, not one with several army groups, you can simulate KGs, taskforces, regimental combat teams etc.
In the oob, place the Corps as AGs, Divs as Armies, and rgts as Corps. Then units can be reassigned between regiments/brigades.
The program doesnt care what you name an Army or corps, it's where it is placed on the command tree that counts for cross attachment.
This would work for small scenarios, not large scenarios. Adding a lower level of cross attachment to the existing game is something they do not wish to do (at least when I asked about it some time ago).
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RE: Corps Attachments , KG , Command radius etc - ideas - by FM WarB - 04-19-2007, 10:35 PM

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