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HQ Ranges
07-13-2006, 01:22 AM,
#4
RE: HQ Ranges
I am not sure how it ties in with Glenn's comment, but here is my take on HQs overall - but note I am not positive of everything, it is more along the lines of "I think this is what is happening in detail but am not sure".

I think the biggest impact higher level HQs have on the ones below them is to help them pass a command test. If the higher level one fails to pass, or is out of command range, the lower one is not penalized as such, but it must pass the command test on its own or it will be out of command. On the other hand, if it is within range of its next higher HQ that does pass its (higher HQ's) command test, then even if the lower HQ fails its command test, it can get a second chance to be in command from this higher level HQ.

What does this mean, if I have it right? Then having any HQ OUT OF RANGE will not help any subordinate HQs or units. So moving an HQ to be closer to its next higher HQ but leave it out of range of its subordinates is useless as it means that HQ cannot help those subordinates anyway, even if it ends up in command itself. So if this is even fairly correct, then best to keep the higher level HQs as close as possible to the units/HQs below them, or if can't be near all then near the most important ones, and not worry about the higher level HQ distance if the higher one can't move closer.

Rick
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Messages In This Thread
HQ Ranges - by Heldenkaiser - 07-12-2006, 05:08 AM
RE: HQ Ranges - by Glenn Saunders - 07-12-2006, 07:55 AM
RE: HQ Ranges - by Heldenkaiser - 07-12-2006, 10:25 PM
RE: HQ Ranges - by Ricky B - 07-13-2006, 01:22 AM
RE: HQ Ranges - by Heldenkaiser - 07-13-2006, 01:47 AM
RE: HQ Ranges - by von Waldenburg - 07-13-2006, 02:41 AM
RE:��HQ Ranges - by Glenn Saunders - 07-13-2006, 03:56 AM
RE: HQ Ranges - by jonnymacbrown - 07-13-2006, 11:41 AM
RE: HQ Ranges - by Heldenkaiser - 07-13-2006, 05:19 PM
RE: HQ Ranges - by jonnymacbrown - 07-14-2006, 02:48 AM
RE: HQ Ranges - by Heldenkaiser - 07-14-2006, 05:04 AM

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