(06-17-2026, 04:15 AM)Dan Caviness Wrote: Hello Gentlemen:
Are there any ROEs concerning exiting units?
I ask because it may well come into play with the Gabr Seleh Gabba Yabba Dabba Doo scenario.
If you want to call me a chicken...I understand...
My brave lads have seen the elephant, soiled themselves, and deserve a chance to exit I say!
Regards,
Dan
Hi Dan,
Most ROEs are simply not discussed prior to play.
My personal ROE on exiting is that everyone can exit through their designated exit hexes. That includes both combat and non-combat units.
Basically I play; "if it shoots, it stays" (unless the scenario has a designated exit hex).
A non-disrupted HQ can fire, so I never exit them except through designated exit hexes. Leaders can be used in assault and increase fire affects, so I do not exit them except as above.
With the empty transports, I move them to the map edge and wait a turn, then I exit them from the map (if they are out of the enemy's line of sight.)
It may sound complex or trivial but that is how I do it. If a scenario or tournament calls for no units to be exited, I will keep them on the map (just run like hell to find the safest spot).
HSL