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				Storm weather 
				 
					Assuming the storm MP multiplication stacks with weather, if a movement cost is doubled by the storm to a level that means a hex that would normally be reachable is theoretically no longer reachable because it costs too many MP's to reach, does the MP requirement switch to Max/all? 
 
What happens to hexes that already cost Max/all MP's? 
 
Let's say an infantry unit in Moscow 1942, which can normally move 1 hex in snow or frozen weather finds itself in a storm, what happens? Is it frozen in place? 
 
What happens if it wants to enter a forest hex?
				 
				
				
				
				
				 
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