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					03-06-2009, 05:25 PM,  
				 
				
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							Mr Grumpy 
 
 
							
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				New title: Musket & Pike : The Renaissance 
				 
					Not 100% sure if this is the correct place for this post.....:chin: 
 
Musket & Pike : The Renaissance 
 
Introduction and Overview  
The Renaissance covers a century of warfare, from the close of the Medieval era to the eve of the Thirty Years War.  
The period starts with the French invasion of Italy in 1494 with the armies still largely Medieval in weaponry and organization.  
While firearms and artillery are present on the battlefield they have yet to secure a dominant tactical role. 
However, by the close of the sixteenth century, traditional missile weapons such as the longbow and crossbow had been supplanted by arquebuses, muskets and pistols, while the proportion of firearms to pike had greatly increased. The pike was once the primary infantry weapon for many armies, often a decisive battle-winner in the hands of professional Swiss and Landsknecht mercenaries. By the close of the period it was retained primarily as a protection against cavalry, a role it continued to perform for another century until the invention of the bayonet made it redundant. Meanwhile, artillery was beginning to dominate the battlefield. 
  
With The Renaissance, you can refight the Italian Wars between France, Spain and the Habsburgs, as well as cross swords in the various Anglo-Scottish battles of the 16th century, or lead Ottoman armies against Persians, Mamelukes and Western Christendom. 
Experience the pike & shot warfare of the French Wars of Religion and the Dutch Revolt against Spanish rule.  
These conflicts involve a wide range of different troop types and weaponry, providing a diverse and rewarding gaming experience. 
  
Features and Scenarios: 
112 stand alone scenarios and 5 campaigns to choose from  
with another 115 scenarios specifically for the campaigns: Dutch Revolution - Flodden - Fornova - French Wars of Religion – Italy Campaign 1515-1525  
A wide sampling of battles from small to large actions.  
60 unique maps ranging in size from 480 hexes to 76,800 hexes providing ample ground for scenario designers to create their own actions.  
Scenario Editor so that existing scenarios can be altered or new ones created.  
Campaign Editor  
8 detailed manuals in pdf format, totalling 240 pages 
Battles include -chronologically- (local names) 
Seminara, 28 June 1495  
Fornova, 6 July 1495  
Cerignola, 21 April 1503  
Knockdoe, 19 August 1504  
Agnadello, 14 May 1509  
Ravenna, 11 April 1512  
Novara, 6 June 1513  
Guingate (Battle of the Spurs), 16 August 1513  
Flodden, 9 September 1513  
Chaldiran, 23 August 1514  
Marignano, 13-14 September 1515  
Marj Dabik, 24 August 1516  
Raydaniyah, 23 January 1517  
Bicocca, 27 April 1522  
Pavia, 24 February 1525  
Mohacs, 29 August 1526  
Wien, 12 October 1529  
Solway Moss, 24 November 1542  
Cerisoles, 14 April 1544  
Boulogne, 21 July 1544  
Ancrum Moor, 12 February 1545  
Pinkie Cleuch, 10 September 1547  
Marciano-Scannagallo, 2 August 1554  
St Quentin, 10 August 1557  
Calais, 3 - 8 January 1558  
Gravelines, 13 July 1558  
Dreux, 19 December 1562   
St Denis, 10 - 11 November 1567  
Langside, 13 May 1568  
Heiligerlee, 23 May 1568  
Jemmingen, 21 July 1568  
Jodoigne, 20 October 1568  
Jarnac, 13 March 1569  
Moncontour, 3 October 1569  
Mookerheyde, 15 April 1574  
Gemblours, 31 January 1578  
Alcántara, 25 August 1580  
Coutras, 20 October 1587  
Arques, 21 September 1589  
Ivry, 14 March 1590  
Turnhout, 24 January 1597  
Nieuwpoort, 2 July 1600  
Kokenhausen, 23 June 1601    
The Renaissance has 2D zoom in and zoom out modes and a large Units.bmp file to represent the vast array of forces covered in this title. 
  
This title is the first in a new series of games by John Tiller and his team, called “Musket & Pike”.  
Fans of the other pre-twentieth century games offered by Mr. Tiller will feel a sense of familiarity in this new engine, but there are also quite a few differences from anything produced before,  
  
Engine improvements include: 
A vastly expanded style of OOB that allows for many attributes to be set on a unit by unit basis instead of globally, such as: 
   Movement allowance   
   Victory point value 
   Melee bonus value   
   Armored value 
  
26 different weapon types, plus a new weapon.dat file allowing customization. 
  
Multiple additions to the PDT file for weapon flags such as: 
   Soft & hard targets   
   Reduced melee effectiveness 
   Can fire indirect    
   Single use 
   Requires setup    
   No defensive fire 
   Earthworks, trenches & abattis. 
  
Ability to reflect army coalitions of 8 to 7, with a maximum of 3 to 2 armies facing off in any given OOB .
				 
				
				
				
				
				 
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					03-06-2009, 09:08 PM,   
(This post was last modified: 03-06-2009, 09:09 PM by Xaver.)
				 
				
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							Xaver 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				
					OOOOOO great title, i want it, when i contact with my dealer i buy it   
A little question, in a spanish forum of wargames a mate ask if the game only have 2D, you dont say nothing about 3D view.... when Rahamy put the entry in his blog i ask him for more information :whis:
 
PD: command the Tercios in Flandes is a great notice, and as i can see the game use the napoleonic engine (SB SCW arent in my house because dont like the engine) great look hava the game :bow:
 
PD2: more information pleeeeease :hissy:
				  
				
				
				
				
				 
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					03-07-2009, 09:28 AM,  
				 
				
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							Glenn Saunders 
 
 
							
								HPS Design & Playtest Coordinator 
								  
								
							
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				RE: New title: Musket & Pike : The Renaissance 
				
					Xaver Wrote:A little question, in a spanish forum of wargames a mate ask if the game only have 2D, you dont say nothing about 3D view.... when Rahamy put the entry in his blog i ask him for more information :whis: 
I am petty sure (but not 100% certain) that is is 2D only.
 
I loaded the game and had a quick look - didn't see any 3D for sure.
 
Glenn
				  
				
				
				
				
				 
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					03-07-2009, 09:43 PM,  
				 
				
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							Xaver 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				 
					Thanks Glenn, Rahamy answer me in his blog, the 3D work isnt finished, say that they can upload it when end it, like in a SB title. 
 
PD: when i leave the carnage of "Perros Ingleses" (British Dogs) in ETW i expects buy Renacimiento :whis:
				 
				
				
				
				
				 
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					03-09-2009, 07:07 AM,  
				 
				
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							Nikb 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				 
					I'm very much excited by this title.  Ordered this morning. 
 
Good question about the graphics.  I was wondering that myself.   
 
It definitely needs 3d graphics.  I tend to use a mix of 3d and 2d when playing all but Squad Battles when playing the Tiller titles. To me the 3d in the Nappy series is a big plus.   
 
By the sound of it the 3d are going to be added in a later patch which is good. 
 
The spread of scenarios in this title is impressive.  Can't wait to see how it plays out.
				 
				
				
				
				
				 
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					03-09-2009, 06:50 PM,  
				 
				
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							Xaver 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				
					Hi Nikb, a little question, you use 3D art work for Nap??? if you dont use it see the link ;)  
http://forums.gamesquad.com/downloads.ph...le&id=1966
PD: there are other grafic mod made by Lee Scott but is missing :mad:
				  
				
				
				
				
				 
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					03-11-2009, 04:51 AM,  
				 
				
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							Xaver 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				
					Well, my game is in the way, expect pirates dont intercept the galleon where is coming the game from the "New World" :whis:   
				 
				
				
				
				
				 
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					03-11-2009, 05:02 AM,  
				 
				
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				RE: New title: Musket & Pike : The Renaissance 
				
					Xaver Wrote:Well, my game is in the way, expect pirates dont intercept the galleon where is coming the game from the "New World" :whis:   
You shouldn't have a problem, unless the boat is going past the coast of Somalia.
				  
				
				
				
				
				 
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					03-11-2009, 08:12 PM,  
				 
				
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							Xaver 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				
					Ummm i dont ask if the Galleon use the Philipines rute or the Atlantic rute... but i expect they have arcabuces and can defeat Somalian pirates   
				 
				
				
				
				
				 
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					03-15-2009, 11:17 AM,  
				 
				
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							Elxaime 
 
 
							
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				RE: New title: Musket & Pike : The Renaissance 
				 
					I love the era, but will hold off buying until the 3D graphics are in.  For all pre-modern games I use 3D as first view, and it would be a double shame not to have 3D for this era when armies were so colorful and distinctive looking.
				 
				
				
				
				
				 
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