Anyone wanna try to play it online? It should only take about a month! Hahaha.
"And the world did gaze, in deep amaze, at those stout-hearted men, but few,
Who bore the fight that freedom's light might shine through the foggy dew"
-Peadar Kearney, "The Foggy Dew"
01-12-2009, 12:51 PM, (This post was last modified: 01-12-2009, 12:52 PM by John Given.)
The one I'm thinking of is called "Hell's Highway," and it has so many units combined with such a large map, that my computer can barely run it. It depicts the entire Market-Garden operation.
"The Battle of El Alamein" is another monster scenario.
Thus, what is of supreme importance in war is to attack the enemy's strategy.
John Given Wrote:The one I'm thinking of is called "Hell's Highway," and it has so many units combined with such a large map, that my computer can barely run it. It depicts the entire Market-Garden operation.
Yes that is the one! It is 475 turns. I played it verses the computer for about 200 turns.
It would take about 90 minutes for my artillery to drop without fast human player on! :eek1:
While the Market Garden scenario is large I think the winner must H.J. Baltjes's Overlord scenario. It is 1250 turns long and the map stretches from Valognes in the north to Grimbosq in the south(which is farther south than Coutances) and from Le Haye du Puits in the west to Varaville in the east. The map is 399 by 224 hexes. I have never played the whole scenario so I don't know how long 1250 turns represents in real time there have to be at least 15-20 full strength divisions represented.