[hirr Wrote:Leto]
I think it would be better represented by giving commanders certain real war divisions that fought at a certain time in a certain area of the campaign. Those divisions would be managed by the QB generator in terms of whether one had certain nationalities, mechanized, infantry only or tank divisions, depending on the OOB of the division. This could then be broken down into battalion and regimental assets commanded by players.
The nature of war lends itself to inequality and very little balance with respect to how the ebb and flow of campaigns change.
There has to be a decision based on whether we want that kind of operationalization, or more of a domination type game where you should fight over squares based on fair generated QB's.
The immensity of the task of designing a scenario based campaign would break the backs of our entire CM development and design corps of volunteers.
I suggest that a commitee be established to work on this problem, create a framework based on criteria and objectives and then move forward introducing it to designers who can give feedback.
Perhaps a section somewhere devoted to this so that committee members can work and share ideas.
If there is enough interest and demand, then we may even think about looking for capital from volunteers to support it.
Cheers!
Leto
There already is a committee working on this issue. There has been for some time.
The OOB is setup on battalions with Divisions starting the game with as close to actual OOB's as possible.
The rules for the operational part are for the most part simple.
The issue is the complete imbalance of the battles this system generates. These battles have maps made for the battle zones (hexes, squares, whatever area you like).
The maps are then kept for future conflicts in that area. The OOB's are then adjusted and the the general in charge generates new orders. Either ordering movement or combat.
Again, the issue that comes up is that every battle at all levels of actual warfare are an exercise in big ratio attacks. 3-1 or higher.
Who wants to be on the receiving end of those????
Do you????
Good Hunting.
MR