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					06-10-2007, 03:59 PM,  (This post was last modified: 06-10-2007, 05:35 PM by PoorOldSpike.) |  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| Factory Combat 
					
				 
				
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					06-10-2007, 04:52 PM,  
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						|  | mcwkjoyce   Corporal
 
  
 | Posts: 40 Joined: Oct 2006
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			| RE: Factory Combat 
					Thanks POS. I was always treating them as just another big building. I totally didn't know about the LOS through the factory. 
				 
				
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					06-10-2007, 05:23 PM,  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| RE: Factory Combat 
					Thanks mate, plenty more to come..STALINGRAD TRACTOR WORKS -
 ![[Image: stalingrad-fact.jpg]](http://i53.photobucket.com/albums/g64/PoorOldSpike/sub1/stalingrad-fact.jpg) 
				
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					06-10-2007, 05:44 PM,  
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						|  | kineas   First Sergeant
 
  
 | Posts: 240 Joined: May 2006
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			| RE: Factory Combat 
					Is it possible that individual doors/windows are simulated? Of course if you are closer to the door you have LOS out with a bigger angle.
				 
				
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					06-10-2007, 06:37 PM,  
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						|  | Marshall666   Technical Sergeant
 
  
 | Posts: 117 Joined: Apr 2007
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			| RE: Factory Combat 
					if i look at pos screenshoots,i can see that the troop only have los through windows.is it possible,or  zufall(dont know the english word :conf:)
				 
				
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					06-11-2007, 12:22 AM,  (This post was last modified: 06-11-2007, 12:30 AM by PoorOldSpike.) |  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| RE: Factory Combat 
					Doors and windows play no part in the CM program calculations.
PIC 1  - Squads can sometimes see through brick walls
 ![[Image: factI.jpg]](http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/factI.jpg) PICS 2 -3  - Looking through doors and windows doesn't guarantee LOS 
 ![[Image: factJ.jpg]](http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/factJ.jpg) PIC 3 ![[Image: factK.jpg]](http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/factK.jpg)  
				
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					06-11-2007, 02:15 AM,  
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						|  | RedDevil   General
 
  
 | Posts: 3,110 Joined: Mar 2001
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			| RE: Factory Combat 
					 I'm guessing it's merely an abstraction of the building and taking into consideration that one can see thru the windows and doors, but not within the  graphics of the game system.
				 
Faith Divides Us, Death Unites Us.
 
				
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					06-11-2007, 02:32 AM,  (This post was last modified: 06-11-2007, 02:34 AM by PoorOldSpike.) |  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| RE: Factory Combat 
					Yes mate, abstractions abound in CM, for example in real life somebody has to run up to an enemy tank to plonk a magnetic mine on it, but in CM that's all abstracted, they simply make a throwing motion with their arm (the magmine is invisible) and don't budge an inch, we have to 'imagine' them running and plonking.. 
				 
				
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					06-11-2007, 11:12 AM,  (This post was last modified: 06-11-2007, 01:00 PM by PoorOldSpike.) |  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| RE: Factory Combat 
					
				 
				
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					06-11-2007, 11:15 AM,  
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						|  | PoorOldSpike   Lieutenant General
 
  
 | Posts: 2,863 Joined: Mar 2007
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			| RE: Factory Combat 
				
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