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				RE: Battlefront compared to PzC 
				 
					I own SSG's Korsun Pocket, Battles in Normandy and Battles in Italy. 
 
With only 4 scenarios provided in Battlefront I just won't buy it. One of SSG's key supporters, reports that Battlefront's AI is doing some very stupid things. 
 
I've written to SSG asking for their rationale in supplying only 4 scenarios and they haven't replied. It seems they expected the market to buy the game as a constructor set but its DYO engine is proving to be unfathomable. 
 
You can build a PzC scenario in 15 minutes - with AI. 
 
SSG's previous "regimental" titles shined due their abstraction of having no HQ's or arty control and basing these games on keeping tight front lines without gaps. I loved it and could live with it. 
 
But at the "battalion" level, a front line will never be as solid. I knew SSG's system wouldn't be able to cope with that level of fluidity and I've been proven right.
				 
				
				
				
				
				 
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