10-11-2010, 03:53 AM,
(This post was last modified: 10-13-2010, 12:11 AM by Crossroads.)
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** Bitter Kuuterselka
To make up for the lack of Leningrad Front scenarios, after six months of intensive development, I am happy to announce I've added a new scenario to database:
** Bitter Kuuterselka
https://www.theblitz.club/scenarios/Camp...6&ladder=2
Balanced for PBEM, all rules except AF, VV.
Red Army officers study a disabled Stug III just outside Kuuterselka village, June 15, 1944. (For Larry: register # Ps.531-17. chassis # 77365 ) (Source: Russian archives)
[June 14, 1944, Karelian Isthmus, 50 km NW from Leningrad, Finland.] [H2H HIS BZ] [ALL: N AF N VV)] Following the D-Day landings at Normandy, the Allied side waits upon Stalin to fullfil his promise of a major operation on the Eastern front. Only, Generalissumus has a plan of his own. While ensuring the Normandy landing would gain momentum, allowing Hitler time to move reserves from East front to West, he decided to solve the unfinished business with Finland. All other campaigns put on hold, while waiting to commence Operation Bagration later in June, he orders the Leningrad Front to encircle and destroy the Finnish Army deployed at Karelian Isthmus.
On June 9th, after a full day of continuous artillery barrage, the Red Army slices through the Finnish forward line, following the old border just north of Leningrad, in full force. The shell-shocked defenders fight delaying actions while retreating to the fortified Vammelsuu-Taipale (VT) main defense line. By June 12, Lieutenant General Alfyorov faces a dilemma: having quickly advanced some 20 kms, should he stop to regroup and re-equip, allowing the Finns time off as well, or should he keep the momentum on? Having done his homework, he opts for the latter. Swithching the now battle worn 108th Army Corps to aside, he orders his fresh 109th Army Corps to break out via a weakly defended area the Finns had considered not suitable for large scale armoured operations. His plan: to break out simultaneously via the Sahakyla and Kuuterselka sectors, sending a left pincer to encircle and destroy the Finnish forces towards West, while continuing to push North with a strong right pincer. On the early morning of June 14, again after a fierce artillery barrage, the plan is on.
Having realised this is the real thing, the Finns gather the available reserves to save the VT line, and as they fear, the whole front. Still, perhaps not realising the full size of the enemy formations, elements of Major General Lagus' Armoured Division are ordered to attack hard to retake any ground lost. Soon realising this is a damage limitation mission at best, the men of the proud "Lagus' Fist" will long remember the battle as Katkera Kuuterselka - Bitter Kuuterselka.
[Picture: June 15, 1944: Red Army officers study a disabled Finnish Stu-40 in the fields of Kuuterselka village]
[Anomalies JTCS 1.4: (1) Finnish Jaeger platoon values wrong (2) Finnish infanty cannot ride tanks (3) Finnish bicycles are railcars]
Standing tall, on the right corner: the Soviet Leningrad Front 109th Army Corps, represented by 14th and 133th IR / 72.D, 456th IR /109.D and 996th IR / 286.D, supported by medium and heavy tank and assault gun regiments. A fine force, stripped of all unnecessary units (commissars, bn hqs, ...).
Standing on the left corner: the Finnish 53th IR / 3.D, soon to be supported by any available units in the area. Outnumbered, but not outgunned as far as they are concerned.
A complexity 9 scenario that does not feel like it all. A detailed map, based on 1:20k and 1:100k maps of the time, layered on top of Google Earth for an exact replica of the battlefront.
Playtested over the summer agains AI, then with Huib Versloot twice. My most humble thanks to him for the hours he put up helping this scenario come out right!
The balance might still be a tad towards the Russian player, therefore I would like to receive any feedback from you guys to further enhance the playing experience.
Historical notes: I read about a dozen of books of battle, studied Finnish and Russian sources, it is as close to the real thing as can be: http://forum.axishistory.com/viewtopic.p...9&t=165897
Only some minor changes made to ensure playability, most notable (!) being only about 60% of Soviet strenght (4 of 7 IR, 1 of 2 Mobile Groups) having been included to scenario. It must have been madness, back then...
More about terrain, equipment, etc: here's the url for the YouTube version of "Tali Ihantala 1944". As a movie mediocre at best, as a re-enactment with immaculate equipment, top notch. Kuuterselka counter attack begins at 9.30 in clip 1/12, clip 2/12 is mostly about it.
http://www.youtube.com/watch?v=MWOqBtSmz...1&index=45
I started the work on this scenario on Feb/March , thinking it would be out for the anniversary of the battle. Little did I know... Next stop: Battle for Vuoksi river http://en.wikipedia.org/wiki/Battle_of_Vuosalmi
Enjoy the scenario. I certainly did enjoy making it!
.
Here's some pictures from the battle I've found during the research:
Large scale map of the area
Armoured division on move, summer 1944. Note the PaK40, behind the StuG, being towed by a captured Komsomolyets mover. (Finnish archives)
Jaegers leaving village of Liikola, on their way to Kuuterselka, June 14 1944 (Finnish archives)
Landsverk AA tank (a Swedish design) at road towards Kuuterselka, June 13, 1944 (Finnish archives)
Ps.531-23 hit a mine and was then thoroughly destroyed by Soviet AT guns at Kuuterselka. Pic: June 15, 1944 (Russian archives)
Capt. Kvikant's Stug, Ps.531-29, with a jammed gun elevation to begin with, laying destroeyd in a ditch. As portrayed in the movie, by means of using that same ditch to get the gun elevation right, it managed to destroy a T-34/85 and an ammunition truck, before being hit. (Russian archives)
(Note: The short-armed swastika (Liberty Cross), taken into use in 1918, was not Nazi related.)
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10-11-2010, 06:00 AM,
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Tide1
Lieutenant General
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Posts: 1,532
Joined: Feb 2004
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RE: ** Bitter Kuuterselka
Nice pictures I bet your scenario is a good one also.
Gary
War is the remedy that our enemies have chosen, and I say let us give them all they want.William Tecumseh Sherman
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10-11-2010, 05:11 PM,
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RE: ** Bitter Kuuterselka
Thanks Gary! But don't take my word for it - give it a spin! I am interested to follow up how the results will be balancing out :)
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10-11-2010, 11:00 PM,
(This post was last modified: 10-11-2010, 11:06 PM by Big Dawg.)
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Big Dawg
Retired porn star
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Posts: 925
Joined: Dec 2003
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RE: ** Bitter Kuuterselka
KK,
Gary beat me to it.
NICE PICS.
Thanks for scenario but I have a question about the download.....
I see the map, org, scenario, and BMP but there is a second BMP and a "origin" file.
What are those & do I need to include them in download???
Thanks!
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10-12-2010, 12:11 AM,
(This post was last modified: 10-12-2010, 12:36 AM by Crossroads.)
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RE: ** Bitter Kuuterselka
(10-11-2010, 11:00 PM)Big Dawg Wrote: KK,
Gary beat me to it.
NICE PICS.
Thanks for scenario but I have a question about the download.....
I see the map, org, scenario, and BMP but there is a second BMP and a "origin" file.
What are those & do I need to include them in download???
Thanks!
Sorry, forgot all about that. Finns used Stugs without skirts, as it was next to impossible to use them in the forest covered terrain without getting stuck.
Up05008.jpg is an attempt to convert the original bitmap to a one without the said armour platings...
Up05008 Original.jpg is the original bitmap that comes with JTCS. In other words, if you just dump all files to East Front folder, the original Finnish StuG bitmap is replaced with the one I did... :rolleyes:
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10-12-2010, 12:37 AM,
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Wolfman
Warrant Officer
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Posts: 275
Joined: Jan 2002
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RE: ** Bitter Kuuterselka
(10-12-2010, 12:11 AM)Sgt K. Kat Wrote: [quote='Big Dawg' pid='330981' dateline='1286802035']
KK,
Gary beat me to it.
NICE PICS.
Thanks for scenario but I have a question about the download.....
I see the map, org, scenario, and BMP but there is a second BMP and a "origin" file.
What are those & do I need to include them in download???
Thanks!
[/quote
Sorry, forgot all about that. Finns used Stugs without skirts, as it was next to impossible to use them in the forest covered terrain without getting stuck.
Up05008.jpg is an attempt to convert the original bitmap to a one without the said armour platings...
Up05008 Original.jpg is the original bitmap that comes with JTCS. In other words, if you just dump all files to East Front folder, the original bitmaps are replaced with the ones I did... :rolleyes:
Very impressive - they look good, I'll give it a spin
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10-12-2010, 02:18 AM,
(This post was last modified: 10-12-2010, 03:34 AM by Crossroads.)
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RE: ** Bitter Kuuterselka
Good luck!
A bit off topic. I mentioned some anomalies that hopefully are fixed in JTCS 1.05. Small things, as these units propably had not been used at all in any scenarios apart from the Winter War 1939-40 scenarios. The low value of Jaeger unit is a bit annoying, it is treated as a regular SMG unit which it was not. However,
There is another anomaly (IMHO), that has to do with StuGs in general.
Just look at the 75mm Pak 40, StuG IIIG and PzKpfw IV H. They all basically had the same gun, but with various calibres of tube.
With JTCS
- Stug IIIG (PaK 40 L/48) has the shortest range, 8
- Pak 40 (L/46) has range of 10, and
- PzKpfw IV H (PaK 40 L/48) is able to fire 12 hexes.
JTCS values for Stug IIIG are obviously using PaK 40 L/43, but I am not sure that is correct. L/43 was used in StuG III Fs?
In my opinion, as StuG III Gs had L/48 calibers, they should have the same range and values as Pzkpfw IV Hs.
EDIT: "Always with an opinion, sometimes right", that's me :) However, I was right:
I had a look at the Unit viewer, and
- the StuG IIIG description explicitly says it is the version with L/48,
- the same the Pzkpfw IV H uses. Actually,
- Pzkpfw IV F2 has PaK40 L/43, and even that has a range of 10 hexes.
Stug III Gs are clearly equipped with wrong values... Affecting pretty much all WF and EF scenarios from 1943 on...
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10-12-2010, 03:17 AM,
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RE: ** Bitter Kuuterselka
I had the honor of playtesting this one. I really enjoyed playing either side. "Persistence" is the keyword for both sides I think.
The designer put a lot of work in it; it shows in the result.
Huib
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10-12-2010, 08:42 AM,
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RE: ** Bitter Kuuterselka
Well done Petri...a fine looking scen and a valuable addition to our portrayals of history in gaming form. I do have one question, though. :whis:...I did not download the new StuG BMPs. Does this mean my Stugs will get stuck in the woods?
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10-12-2010, 10:19 AM,
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Tide1
Lieutenant General
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Posts: 1,532
Joined: Feb 2004
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RE: ** Bitter Kuuterselka
I just completed it playing the Russian against the AI....Damn fine scenario. It would be great playing against someone.
War is the remedy that our enemies have chosen, and I say let us give them all they want.William Tecumseh Sherman
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