(11-07-2025, 03:45 AM)GpcGarag Wrote: Guten Tag.
Thank you for the Answer.
One more Question iff you dont mid, what does the Advantage give the "gaming code" as advantage?
Thank you
I took the following from the June 2014 game manual. Not sure it answers your question, as it isn't "code" specific. Possibly Jason Pehto or Crossroads (Petri) can help with that:
Select Allied (Manual) (i.e., no A/I) for a side if you want to make all the decisions for that side, including conducting all moves and attacks for it. This is the default mode for both sides.
Select Allied (Computer) for a side if you want the program to handle all the decisions and actions for that side. This will show you the position of all enemy units, even those out of Line of Sight.
Select Allied (Computer with Fog-of-War) for a side if you want the program to handle all the decisions and actions, and have Fog of War in effect, for that side. This is the recommended, and most popular, method of play.
Select Axis (Manual) (i.e., no A/I) for a side if you want to make all the decisions for that side, including conducting all moves and attacks for it. This is the default mode for both sides.
Select Axis (Computer) for a side if you want the program to handle all the decisions and actions for that side. This will show you the position of all enemy units, even those out of Line of Sight.
Select Axis (Computer with Fog-of-War) for a side if you want the program to handle all the decisions and actions, and have Fog of War in effect, for that side. This is the recommended, and most popular, method of play.
Select Set Advantage to balance play between two players of unequal skill or to balance A/I play.
Advantage values can range from 0 to 100 for either side. Depending on the value, the side with the advantage will inflict higher than normal combat losses on the other side, and suffer lower than normal combat losses themselves. Advantage must be set before play begins in E-Mail or Modem Play games. Otherwise, the Advantage can be adjusted at any time during the game.
Select Allied A/I Aggressiveness to adjust the aggressiveness of the A/I by inputting a value between 0 and 100.
Select Axis A/I Aggressiveness to adjust the aggressiveness of the A/I by inputting a value between 0 and 100.
Select Allied Audacious A/I to have the A/I play in a more risky behavior. Select Allied Cautious A/I to have the A/I play more cautiously Select Axis Audacious A/I to have the A/I play in a more risky manner.
Select Axis Cautious A/I to have the A/I play more cautiously
Select Allied Shifting A/I to have the A/I play style alternate “randomly” between Audacious, Cautious and Neutral play, also with more or less "Aggressiveness”.
Select Axis Shifting A/I to have the A/I play style alternate “randomly” between Audacious, Cautious and Neutral play, also with more or less “Aggressiveness”.
Select Prohibit A/I Backtracking to prevent units from moving back and forth during A/I play.
Select Activate A/I to restart the A/I after you have canceled it.
Hope that helps, it's all I've got.
Dave
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly