Hawk Kriegsman Wrote:Now see this is a good point by Mike.
Why not have each engineer unit be able to create 1 smoke round per scenario?
This would become an inherent part of the engineer unit.
The rounds of smoke listed for a side would be for artillery only.
Think about it.
Thanx!
Hawk
For any who know the early Brit CS-tanks, that can fire smoke every turn, the value of smoke is without measure. Having one or two inherent smoke rounds for engineers would prove interesting but, not overbalance the unit/scenario? Once smoke is depleted they would still operate as engineers.
It would make the smoke rounds more logical as an artillery only application?
Ed