RE: Minsk - No Panthers
In the K44 CG they are bloody annoying if the German groups his panzer divisions and blows a hole in some isolated spot in the Russian front line. In one turn two Russian divisions can be surrounded by what amounts to no more than a single German recon battalion as mentioned before. Good positioning to take full advantage of the ZOC rules can make it nearly impossible for the Russians to break out.
The counter is to have the few precious Russian mobile forces held back to be able to reach all the potential German counter attack spots. The Russian can not afford to waste his mobile forces trying to break through the German line. That will be left up to the infantry. With deep snow and superior German mobility, pocketing the Germans is nearly impossible with a proper German mobile defense. The Russians will catch the occasional German unit that gets high fatigue and disrupted, at a high cost in infantry losses from German two hex fire and fast panzer hit and runs.
K44 CG is a game for the very patient, esp. if your the Russian player. A number of the smaller scenarios are more playable since the Germans can not retreat all the way to Berlin to avoid the losses needed for a Russian CG win.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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