| 
				
				 
					Disrupted unit movement in Gold?
				 
			 | 
		
	
		
	
		
			
				
					12-22-2018, 09:08 AM,   
(This post was last modified: 12-22-2018, 09:09 AM by Plain Ian.)
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Plain Ian 
 
 
							
								Brigadier General 
								  
								
							
						 | 
						
							
	Posts: 1,096 
	Joined: May 2004
	
						 | 
					 
				 
			 | 
		 
		
			| 
				Disrupted unit movement in Gold? 
				 
					I saw a comment somewhere that a player said it was difficult to pocket Russian units because they could now presumably move at normal speed. I don't think this was a criticism just a general comment about game play. 
 
What is the consensus on this engine change?  
 
I would have thought it was a good change? It must be difficult for infantry to catch other infantry when they are retreating disorganised. That's what amour is for. Germany infantry already get a movement bonus against Russian infantry because of quality so shouldn't get further help because they enemy is temporarily disrupted? 
 
Thoughts?
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					12-22-2018, 09:34 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							larsonney 
 
 
							
								Captain 
								  
								
							
						 | 
						
							
	Posts: 427 
	Joined: Jun 2010
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Disrupted unit movement in Gold? 
				 
					I think that was my comment-I was referring to the extra hex infantry units can move(both disrupted and not) in the gold versions. 
 
I love the change, it makes gameplay much better IMO.
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	 
 | 
		
			
		
	
	
		
	
	
		
	
	
	
	
	
	
	
	
		
		
	
	
	
Users browsing this thread: 1 Guest(s)