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Artillery Plotting Problem (Resolved)
07-07-2010, 01:40 AM, (This post was last modified: 07-07-2010, 02:20 AM by Kool Kat.)
#1
Artillery Plotting Problem (Resolved)
This "problem" has been resolved. Thanks everyone!

Gents: :smoke:

I am currently playing a EF scenario... and something appears to be wrong with plotting German SPA artillery fire. The artillery dialog is showing that these units are available... but when I move my cursor and right click on a target hex... a cross hair does NOT appear on the hex... but the artillery dialog shows that it has been assigned. So, I just assumed the cross hairs were not appearing on my map, but that the artillery rounds would still land as plotted. But, it is clear on my current turn, that the SPA fire is not operating correctly. So, I have 3x SPA units that are unavailable for my use! Strange, my other towed artillery and mortars are operating correctly. I've never come across this "problem" before.

Any suggestions on problem resolution would be much appreciated! :)
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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07-07-2010, 02:19 AM,
#2
RE: Artillery Plotting Problem
This is a custom scenario where the designer removed the units from the OOB but forgot to remove them from the scenario file? :chin:

That's my take on it! :)

cheers

HSL
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07-07-2010, 03:27 PM,
#3
RE: Artillery Plotting Problem (Resolved)
That was it, then?
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07-07-2010, 07:13 PM,
#4
RE: Artillery Plotting Problem (Resolved)
Yes. That was it.

cheers

HSL
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