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Valor & Victory - Printable Version

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Valor & Victory - Sean - 09-18-2022

I have been playing this game a little recently.
It is worth a look I think.

I made a few small changes to a couple of assets in the game that I did not like.
I have made a mini mod that incorporates these changes ,it is very minimal at the moment.
Thought I would gauge if anyone else was interested for me to progress further with it.

My changes so far are
(1) "Movement Numbers On Screen"  removed for 1 and 2 movement cost moves.
These original big numbers were immersion breaking for me ,reminded me too much of a mobile phone game.



[Image: Screenshot%20%28177%29.png]





(2)"Grey Background Map" changed to a more normal green/Fluorescent colour.
The original grey same thing as before was immersion breaking for me.
Only changed Map 15 so far as a test ,I do like it.
I will progress further on some other maps.


(3)changes a few sounds
(4)only in draft form at moment ,infantry unit pictures tweaked with nato symbols.
(5)Made some transparent Bases/Counters for the AFVs in game.
(6)Modify Unit Values in Base Game.
The first 3 elements are coming along nicely. And a download is available.
The 4th element is not yet finished.
5th element has a download linked below.
6th element has a download below and is still a WIP.

Screenies

https://imgur.com/Uwy3xmV

https://imgur.com/yUk86dH

https://imgur.com/KsmTeVq

I will make a file ready for download soon.

DOWNLOAD

newest version 

https://www.mediafire.com/file/tp2w6d2ywmejptm/MINI_MOD_v3.zip/file

(is a fair sized file, 100.3 meg)

transparent tank counters only download
https://www.mediafire.com/file/kv2nsjkg864fbme/AFVS_transparent_base.zip/file


bit of an experiment with unit values, backup original file first, "weapons.xml"
https://www.mediafire.com/file/iuvozlgy2g309y5/weapons.xml/file



old version with alternatives,
https://www.mediafire.com/file/od1v69tqycu0bp5/MINI_MOD_v2.zip/file


oldest version
https://www.mediafire.com/file/u7x6aebwkrgbgp0/MINI_MOD_for_Valor_%2526_Victory_v1.zip/file

Discussion at Matrix,
https://www.matrixgames.com/forums/viewtopic.php?f=10157&t=388510



NEW sept22 2023-
2 tone ASL edits
https://www.mediafire.com/file/t22809ijsir2jpi/two_tone_ASL_edit.zip/file
2 tone ASL edits


RE: Valor & Victory - Sean - 09-18-2022

I am using the excellent "Global WW2 Mod " in my screenshots.
My minimod is just 2 small edits to the movement ui and map background.

the excellent "Global WW2 Mod " is here btw, you would most probably use that as well ,it is very cool,
https://www.matrixgames.com/forums/viewtopic.php?f=10157&t=380417&sid=dbeb70a8a816104a3a7cb9f9c2a57422


RE: Valor & Victory - Sean - 09-18-2022

The Steam game is here,

https://store.steampowered.com/app/963870/Valor__Victory/


The Matrix version ,which also includes a Steam key ,this is the version I initially bought,

https://www.matrixgames.com/game/valor-and-victory

Looking forward to the new DLC ,yet to buy the existing 2 DLC but aiming to shortly.


RE: Valor & Victory - Sean - 09-20-2022

Slight Update ,
Given 3 different takes on my Map Background.
New Download at 1st Post.

There is
a Fluoro version with 4 maps,
non Fluoro version with 4 maps,
brighter non Fluoro version with 1 map. (I think this version is the best ,the background here is very close to the foreground colour)

screenie of last version here
https://imgur.com/JHjl88h
I use the excellent SQUAD LEADER Mod in this screenshot ,my edit is only the background colour.
The excellent SQUAD LEADER Mod ,which is made by someone else ,you can visit here
https://www.matrixgames.com/forums/viewtopic.php?f=10157&t=370695&sid=4b94546aa22235261a2bbfc35b1a1d66

I will do all the maps ,just not sure which style I prefer ,also waiting till I play a Map before attempting Background Edit.



Yet to attempt the next part of my MiniMod but thinking of doing some Unit Picture Edits ,have a few ideas on that front.


RE: Valor & Victory - Sean - 09-20-2022

Slight Update.

(1)Added complete Base Game set of Background Maps.(with my colour edits)

(2)Added 2 sample maps for my Detailed Version of Background Maps (here I cut and paste a bit the background images with screenshots and other map assets from game ,they are not the same as the originals now ,not just colour edits)

(3)Added some Sound edits.
I made the dice roll sound to 200%.
Made Dog Sound roughly 20% ,thought it might bug my own dog.
Changed 3 explosion Sounds to 150%.


RE: Valor & Victory - Sean - 09-23-2022

Made some transparent Bases/Counters for the AFVs in game.
I like the Board Game look and colour of the originals but this is something a bit different and puts more of a visual emphasis on the normal Infantry Counters in contrast.

Just put them in
assets/counters/afvs

They only change the onscreen look, they don't change any attributes of the tanks in any way.

screenie
https://imgur.com/h2oXwRb
https://steamcommunity.com/sharedfiles/filedetails/?id=2866478247

https://www.mediafire.com/file/kv2nsjkg864fbme/AFVS_transparent_base.zip/file


RE: Valor & Victory - Compass Rose - 09-28-2022

Looks looks like a fun game and mod.

Thanks for sharing...


RE: Valor & Victory - Sean - 09-28-2022

I have had an experiment in changing the Core Game unit statistics.

This is a summary of my thoughts so far ,my own notes ,they are not properly formatted in any way.

MMGs
<atfp value ="0"/>
change to maybe <atfp value ="A"/>
vickers
mg37
m1917a1
I DID THIS ,check it in game ,basically need 8 or less to hit ,then 7 or less to destroy a light target like a half track
Basically Medium Machine Guns on a Tripod can now attempt to destroy AFVs ,good chance against a HalfTrack.
I DID THIS

squad carrying a Heavy (H) support weapon
reduces its Movement Points by one (–1)
mortar
<type value="H"/>
maybe change to <type value="L"/>
did this for 50mm mortars ,brit and ger ,left HEAVY for 60mm Amer Mortar-it has 12 range rather than 6
Basically Light Mortar Crews move at normal speed now.
Easier/Quicker to deploy them and more fun ,at least for me ,I like the Mortars.
I DID THIS


another idea
make light anti tank artillery move 2 squares rather than just 1,
this is based on my experience with Call to Arms OSTFRONT ,where man handled guns are a really fun gameplay element,
BRIT 2pdr ,maybe next size?
GERM pak 38 ,maybe next size?
AMER both 37mm and 57mm (both american guns seem light)
MAYBE 3 speeds ,3 ,2 ,1?
ELSE 2 speeds 2, 1
note heavy guns like GERMAN 88 have no movement ,i think this is reasonable ,both big and powerfull
HAVE NOT DONE THIS YET



an idea,
maybe make halftracks armor B ,trucks armor A (note AMER halftrack default is A,GERM default is A/B
and make LMGS antitank attack A
if so make MMGs,AT RIFLE and any other A weapons to B
other than that drop a letter from all TANK GUNS ,MIN B though.
this will make tanks a bit more survivable but still give INFANTRY a chance.
HAVE NOT DONE THIS YET


another IDEA,
make Anti Tank capability of MORTARS greater
HAVE NOT DONE THIS YET


another idea
TANK infantry cannon fire ,APFP ,anti personal fire power ,is added to vehicular mg fire if within 8 hexes,
however if APFP is 11 or higher ,even M4shaerman has 12 ,then the 3rd line in infantry fire table is used ,this is too much,
have maximum of 10 here ,better ,then at closer range 2 mgs are added and still get to maybe 10+4+3=17 anyway
HAVE NOT DONE THIS YET

So the few changes I have made do change the game a lot.
I will give a download link here.
The only file I have changed so far is for Support Weapons.
IMPORTANT back up original file called "weapons.xml" first ion order to revert the change.
Basically put the file in (for Steam)
C:\Program Files (x86)\Steam\steamapps\common\Valor and Victory\assets\counters\supportweapons

Download
IMPORTANT back up original file called "weapons.xml"

https://www.mediafire.com/file/iuvozlgy2g309y5/weapons.xml/file


RE: Valor & Victory - Sean - 01-14-2023

Slight Update ,

Spoke to Monkie over at Matrix Forums and he allowed me to share a  Derivative of his ASL MOD.
His work is here,

https://www.matrixgames.com/forums/viewtopic.php?f=10157&t=370695


My Mod is here,

Example screenshot,

https://imgur.com/zlPgX8o

I made this about 4 months ago ,just thought again about it. It is based on Monkies older work. I might revisit this. At present I am playing a few other games.
Backup original file.

I just checked and the game has updated its graphics since I made my last Derivative.
So my little graphics job from a few months ago for the Infantry is not quite right now.
I will have to look at this again.


Made a new edit, It looks fine and I just tested in Game.
Works.
It is not as crisp as my first version and there is a slight hiccup,a black outline around the counters,but it is not major.I think I will have another try at this.
Download ,Remember to backup original file.

https://www.sendspace.com/file/pjkfhk


RE: Valor & Victory - Sean - 09-17-2023

Having a revisit of this game.

Not played in quite a while.

There is a new DLC available.
Yet to buy any of the DLCs ,there is 4 now.
The newest DLC looks interesting ,it is Kursk.
I may well buy all the DLC at once ,there is a slight discount to do so.
Not sure ,
I am having another look at the vanilla scenarios for starters.
There has been a game update recently ,the Unit Counters look different.

Also I reuploaded my map background v3 ,since the old download had expired.