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CS meets PG3D - Printable Version

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Pages: 1 2


CS meets PG3D - H.Balck - 10-16-2006




RE: CS meets PG3D - LEGXXIIPRPF - 10-16-2006

hallo Michael,

ich melde mich gerne. schreibe dir noch ne mail an deine adresse.

steffen / otlig


RE: CS meets PG3D - Chris Mee - 10-16-2006

Help! This all looks very interesting, but my German has failed me :conf: Can anyone translate into English?

Chris aka Kingmaker




RE: CS meets PG3D - Michael - 10-16-2006

http://world.altavista.com/


RE: CS meets PG3D - H.Balck - 11-04-2006

Please show this german internet forum !!!!!!!!!
German Forum

or write me:
My Email Address


RE: CS meets PG3D - Von Luck - 11-05-2006

Take it this is Panzer General 3D looks ok havent played that game since the original Panzer General which i thought was very good.Anybody know how to run it under XP without the sound probs.


RE: CS meets PG3D - H.Balck - 11-05-2006

This is not panzergeneral II (The name in Europe is PG3D), but it is a modification for the Campaign Series (all in one WF, EF, RS) with Terrain- Grafiks, makes by me ,with an inspiration from the coloured graphics from Panzergeneral II
and the uniticons from PAT and me with an little inspiration (maps and troops) from the HPS Series.
One Icon in this new mod (Its a new game) is an batallion with 20 to 80 vehicles or 50 to 100 menpower (1 point are 10 mens)

H.Balck (sorry for my english !)




RE: CS meets PG3D - Norry - 11-05-2006

What is this? It looks like CS with much nicer graphics and fonts....


RE: CS meets PG3D - Tide1 - 11-05-2006

It seems H Balck and others where very busy. The mod looks awsome.

Michael thanks for the altavista link

Gary


RE: CS meets PG3D - Peiper - 11-05-2006