06-12-2022, 07:20 AM
Hoping to start an AAR of my game. Just testing how readable these large maps will be before I start.
Well ok I'll maybe post maps in two halves?
Well ok I'll maybe post maps in two halves?
(06-12-2022, 08:45 PM)ComradeP Wrote: [ -> ]Opening the image in a new tab works well.Especially with several ctrl++ in a row to zoom-in (in Chrome)
(06-20-2022, 10:53 PM)Xerxes77 Wrote: [ -> ]Really nice. I love all the annotations too. I have great gaming respect for folks who are not afraid to tackle these mammoth scenarios. And at 70 turns I understand this one is not even among the largest.Thats a great idea about visible VP's at this level. Toggle them on or off I suppose in stead of place names. Have one or the other showing at any one time?
These posts spark all sorts of ideas for enhancements to the engine, as I believe it could use a few extra functions to support a broader level of planning. Imagine having a "strategic overlay" based on heat maps showing concentration of forces, etc, and support for basic schematic drawings.
Going back to reality, the inclusion of visible VPs in the farthest zoom level looks like a natural thing to have. I would also add some basic functionality to the Organization Dialog to make things easier on the player.
Anyway, love this.