10-09-2021, 01:07 AM
Hi
I have designed a small hypothetical scenario for the JTCS Cold War mod set in Southern West Germany in November 1973.
This features a dawn attack by a reinforced Soviet Motor Rifle Regiment on a village crossroads defended by a squadron of the US 11th Cavalry regiment. Both sides have helicopters, OH58’s and AH-1G’s for the Americans and Mi24-A’s for the Soviets. For both sides these also start on map.
However when I test the scenario neither sides helicopters are able to move and I get the message “There is no direct path to the specified hex” or “Units cannot move through existing terrain” at the bottom of the screen when I try to move them into adjacent hexes .
Is there a way round this and or how should helicopters be deployed in order to get them to move once the game has started ?
Kind regards
I have designed a small hypothetical scenario for the JTCS Cold War mod set in Southern West Germany in November 1973.
This features a dawn attack by a reinforced Soviet Motor Rifle Regiment on a village crossroads defended by a squadron of the US 11th Cavalry regiment. Both sides have helicopters, OH58’s and AH-1G’s for the Americans and Mi24-A’s for the Soviets. For both sides these also start on map.
However when I test the scenario neither sides helicopters are able to move and I get the message “There is no direct path to the specified hex” or “Units cannot move through existing terrain” at the bottom of the screen when I try to move them into adjacent hexes .
Is there a way round this and or how should helicopters be deployed in order to get them to move once the game has started ?
Kind regards