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Anyone have an issue with a game not resolving on the specified turn and going into negative turns? I have a large meeting engagement scenario that was 45 turns long and did not conclude on turn 90. It is a mirror game and the other version of it did not have such an issue. The mirror of this game concluded on turn 45.
The last turn included a weird glitch where two of my AFVs seemed to merge together in the same space as well. It may not be related. 
Thanks for any insights. 
Pont
Yes, I did.The problem has existed since 2011.Out of 10 Quickbattles there are always 3-4 that never end. There is no solution to it.Since only a few CM players have this problem, there will be no patch for it.
Welcome to the club.
? I have not heard of this one. Perhaps I have not paid attention at the right times or I forgot.

If you both cease fire it should end - that can take a turn or two though.

Could you and your opponent send me files please with passwords. That way I can report it. I'll PM you my email.
I don't have a CMx2 game running at the moment.The last two went smoothly.
In November 2020 we had the topic in another thread.

https://www.theblitz.club/message_boards...?tid=73787

I just had the problem with the "infinite" game again.The comrade raz_atoth wanted to help me and check the game data, but he didn't react anymore. I have already deleted the data.
Thanks for the responses gentlemen. I've asked my opponent what he thinks is a fair result given the outcome on the last turn. I guess that is the way resolutions are made in this case?
When I get a free moment I'll forward my file to Canadian Cat - maybe it will help battlefront resolve the issue some day.