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Just started playing Peninsular War. my first Nap title. 

can someone explain to me why, in a single turn-every single one of my French units i tried to move from Column to Line Disordered and one even Routed?

not seeing anything in the manual that would explain it

Also....does a unit have to be stacked with a leader to recover from being Disordered?

thanks in advance
In the manual, read the section on "Threat Values".  Also, if there is more than one infantry unit in a hex, you need them to change formation all at once or they will disorder because one is in line while the other is in column in the same hex.  And yes, they will recover from disorder without a leader.  Hope this helps ...
actually, that helps a ton.....not sure why I missed that part.....

follow up question to recovery from Disorder
if they are not stacked with a leader are they considered Detached....or do they still use their higher commanders command value instead of the Detached command value
There is a section in the manual on "command" which discusses how command ratings translate down through the chain of command.  When I play, I use the "highlight org" button at the right on the tool bar to help with this.  Select a leader, then "highlight org" so you can see all the units he commands.  Then the hot key "k".  That shows his span of command.  Position the leader so his span of command covers all his units.  I also use the "highlight org" button and "Division Colors" on under "View" so that I can keep my guys organized.
the wording in the manual was a bit vague on the Disorder-at least to me. Going back and rereading it I can see it the other way.

yeah I use the divisional colors as well....

and a Pro-Tip I've learned doing my first campaign

dont do "Save Battle as..." when saving your game. It will just save it as a battle and wont continue the campaign on when you end the fight. le Sigh
Sorry I don't know more.  I have basically reverse engineered it through playing.  There are some guys on the board who really understand the mechanics and logic of the game engine.  Hopefully one of them will join this conversation and help answer it better.  

As far as playing the game, when you are ready I recommend playing another human.  Maybe it is just me, but I find the AI almost unplayable.
The command control - always keep your leaders in command control range. Select the leader and then Use the "K" key to show its command radius. It ONLY helps for the recovery of unit disorder. Has nothing to do with Rallying units.

Example: Ney has a division command which has two brigades. Each brigade has various units. Two of the units in the 1st brigade are disordered. If Ney's command radius extends to the DIVISION leader and the division leader's radius extends to the brigade leaders then if Ney passes his command test he will pass his command bonus down to the division leader. If the Div. leader then passes his test he will pass his bonus down to the brigade leader. If the brigade leader passes his test then the units will get a bonus. The default unit disorder recovery value is only "1" so you need to make sure you have your units in command control range.

Morale recovery: stack leaders with routed troops. A Corps, Wing or Army leader will affect all adjacent units as well. Use them to rally large groups of routed units.

I do not like to use my higher echelon units in a melee. The +20% bonus is often offset by the loss of that leader. Replacement leaders always have inferior ratings. This will affect ALL command tests for the rest of the game.

Using a replacement leader (Brigade) for melees is best. I will then use a regular brigade leader.

Hope that helps.... its time for food here so ... -------------->