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I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one.
(07-13-2016, 03:48 AM)Bioman Wrote: [ -> ]I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one.

They may need to be in travel mode.
(07-13-2016, 04:08 AM)todk Wrote: [ -> ]
(07-13-2016, 03:48 AM)Bioman Wrote: [ -> ]I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one.

They may need to be in travel mode.

They are in travel mode. I have tried moving the infantry unit by itself when it is in travel mode and the engineer unit is not and I have tried only moving the engineer unit. I have even selected go on foot, even though they are already foot class units but to no avail. The problem only seems to exist with the Vire river.
These are the rules from the manual concerning ferrying:

Engineer units can also ferry some units across Rivers and Canals. The
requirements are:

• The unit being ferried must be moving into the hex containing the
Engineer unit or out of that hex.
• The unit being ferried must be of Foot movement class, or be of Ski,
Bicycle, or Horse movement class and consist of men (right click in Unit
Picture to see this information listed) or be a unit which is On Foot (see
section on Movement).
• The unit being ferried must have full Movement Allowance, must be in
Travel Mode, and must not be Disrupted or Broken.
• The Engineer unit must not be Disrupted or Broken, must have full
Movement Allowance, and must not be in Travel or Rail Mode (Note: the
Engineer unit must not be conducting Bridge Operations, but can be
maintaining a bridge).
• The hex being moved into must be valid for movement for the unit being
ferried.

If valid, then the unit being ferried uses its full Movement Allowance to perform
the movement. (The movement does not cost the Engineer unit movement
points.)
(07-13-2016, 08:20 AM)wildb Wrote: [ -> ]These are the rules from the manual concerning ferrying:

Engineer units can also ferry some units across Rivers and Canals. The
requirements are:

• The unit being ferried must be moving into the hex containing the
Engineer unit or out of that hex.
• The unit being ferried must be of Foot movement class, or be of Ski,
Bicycle, or Horse movement class and consist of men (right click in Unit
Picture to see this information listed) or be a unit which is On Foot (see
section on Movement).
• The unit being ferried must have full Movement Allowance, must be in
Travel Mode, and must not be Disrupted or Broken.
• The Engineer unit must not be Disrupted or Broken, must have full
Movement Allowance, and must not be in Travel or Rail Mode (Note: the
Engineer unit must not be conducting Bridge Operations, but can be
maintaining a bridge).
• The hex being moved into must be valid for movement for the unit being
ferried.

If valid, then the unit being ferried uses its full Movement Allowance to perform
the movement. (The movement does not cost the Engineer unit movement
points.)

My units meet all of the above criteria and still can't move across the river. As I have stated above the Vire river is the only one that I can not move across.
Ran a test on that hex and was able to cross the river, but, only the unit in Travel mode can cross the Vire, it did not work when I tried to move both units.
I too had no problems moving across the river from 69,50, with the same units that can easily move across other rivers. That includes the infantry unit first, then the engineer separately.

Rick
(07-13-2016, 01:12 PM)Ricky B Wrote: [ -> ]I too had no problems moving across the river from 69,50, with the same units that can easily move across other rivers. That includes the infantry unit first, then the engineer separately.

Rick

After trying a number of things I found the solution. The engineer units of the 326th AB Eng Battalion were the problem. One company is a Para eng co and the other two are glider eng co's which is what they should be.
To solve the problem I went into the OOB editor and changed the type of engineer unit to the other type saved that change and changed it back to the original type and they now work fine. I don't know what happened to them but they are still of the proper type, one Para and two Glider engineer companies but now they can ferry units across the Vire River like they were supposed to be able to do.