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Hey guys for the first time since 2014 (vs2.0 upgrade) I decided to create a new scn.   Map OK, OOB oK, when I go to save the scn file or header info I get error:  format error.   Has anyone else run into this.  I tried my map with existing oob's and same prob.  Tried existing map with my obb and same prob.

Any help would be appreciated.

j
Hi guy! The problem is with the visibility/turns setting.

Dynamic Visibility:
Scenario designers can now set the preferred visibility on a per turn or by a series of turns. This is achieved by noting the turn
sequence followed by the visibility. In the following example scenarios that is 10 turns long, turns 1-5 will have a visibility of 3, while
turns 6-10 will have a visibility of 5.
1-5[3] 6-10[5]
NOTE: The space is important between the two sets of values. Otherwise no spaces (none within each value set)
There is no limit to the number of visibility changes the designer can set for the scenario.
Dynamic Day/Night:
Scenario designers can now set the preferred day or night on a per turn or by a series of turns. This is achieved by noting the turn
sequence followed by the visibility. In the following example scenarios that is 10 turns long, turns 1-30 will have a day setting, while
turns 31-50 will have a night setting.
1-30[d] 31-50[n]
NOTE: The space is important between the two sets of values. Otherwise no spaces (none within each value set)
There is no limit to the number of days or nights the designer can set for the scenario.

The above from the manual, in the manuals folder, section 13.17!! Good luck, just drop me an email if you need help!
(06-06-2016, 08:07 AM)Thanks Warhorse but I double checked that and even copied directly from a working scn header.  No luck.   Any other suggestions?J Warhorse Wrote: [ -> ]Hi guy! The problem is with the visibility/turns setting.

Dynamic Visibility:
Scenario designers can now set the preferred visibility on a per turn or by a series of turns. This is achieved by noting the turn
sequence followed by the visibility. In the following example scenarios that is 10 turns long, turns 1-5 will have a visibility of 3, while
turns 6-10 will have a visibility of 5.
1-5[3] 6-10[5]
NOTE: The space is important between the two sets of values. Otherwise no spaces (none within each value set)
There is no limit to the number of visibility changes the designer can set for the scenario.
Dynamic Day/Night:
Scenario designers can now set the preferred day or night on a per turn or by a series of turns. This is achieved by noting the turn
sequence followed by the visibility. In the following example scenarios that is 10 turns long, turns 1-30 will have a day setting, while
turns 31-50 will have a night setting.
1-30[d] 31-50[n]
NOTE: The space is important between the two sets of values. Otherwise no spaces (none within each value set)
There is no limit to the number of days or nights the designer can set for the scenario.

The above from the manual, in the manuals folder, section 13.17!! Good luck, just drop me an email if you need help!
Sorry, just noticed this. I'll have a look, please send the files to me at krazykat dot theblitz at gmail dot com.