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Full Version: MBT v10 cool new toy
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Not sure if you guys know but version 10 now includes NLOS missiles (NLOS - no line of sight).  These missiles can be called in by A0 or FOOs to engage targets, cool.  I guess they represent laser guided missiles.

This is from DRG at Shrapnel on how to use:

TARGETING WITH NLOS WEAPONS
NLOS weapons can only be targeted by the force HQ (A0) and dedicated artillery Forward Observers (includes Scout helicopters). The '0' units that can normally call artillery cannot in the case of NLOS. Note that an A0 unit that has been changed to a non HQ Unit Class (e.g. by you in an ongoing campaign, or by a scenario designer) is no longer of the HQ Unit class, and thus cannot call NLOS fires.

To target an NLOS unit first press the " I " key. You will now see a list of the NLOS firing units available on the Right. You can click on any of the listed NLOS units to select it as the current firing unit. Once you have the firing unit unit you want you can click on a target on the map or use the ' N(ext) ' or 'P(revious)' keys to go to the next or previous target. Once you have your target and firer pair as you wish it, then press the ' F ' key to fire the unit and the firing sequence will begin. NLOS units that have used their shots for that turn will disappear from the list of available units


****NOTE: only the CD version has this****
They actually represent the Israeli NLOS Spike (Exactor in British service) an electro-optically guided missile and similar Chinese system. (I guess you could create a laser guided type missile using the class in mobhack - lower acc, etc).

This missile is , in real life, amazing and in game scary! - I can see it rapidly being "banned" in some peoples' house rules!

Video of a real one doing its thang!
https://www.youtube.com/watch?v=pXw9SqnXqZQ