12-31-2015, 09:42 PM
Following on from the bunker busting thread I wonder if there is any mileage in considering another form of artillery result.
I know this would be a major change so unlikely but for what it is worth here it is
I thought about suggesting more disruption results but that would make it too easy to capture bunkers.
Then I thought 1 turn of suppression not good as often return fire inflicts more loss than your own fire
So my idea is suppression for 1 turn during which the defender defends fires etc at half strength
This would not reduce morale and not be disrupted so retreating would not be a given.
I know this may not be possible but it might be worth considering as an optional rule or for the next game
Mike
I know this would be a major change so unlikely but for what it is worth here it is
I thought about suggesting more disruption results but that would make it too easy to capture bunkers.
Then I thought 1 turn of suppression not good as often return fire inflicts more loss than your own fire
So my idea is suppression for 1 turn during which the defender defends fires etc at half strength
This would not reduce morale and not be disrupted so retreating would not be a given.
I know this may not be possible but it might be worth considering as an optional rule or for the next game
Mike