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Hi everyone,

I know many of you do not frequent the Matrix CS forum (while many of you do), I thought I'd let you know I've started an AAR of a playtest with the latest "Middle East" alpha code:

Long Road Home Mar 16/58
[Oued Fodda, Algeria]:[H2H][HIS][CSL]: A routine duty of the French in Algeria was patrolling the major roadways during the day. While typically uneventful, ambushes of varying degrees were common as the war progressed. One such ambush occurred as a company from the 4th Motorized Infantry Division was patrolling in the El Attaf region. While the patrol itself resulted in little, the return trip back to Chlef airbase found the company under attack by a well organized ambush by FLN units in the Oued Fodda area. [ALL][NONE][1.00]


You can find the AAR -> HERE

Lots of screen captures etc.

Any comments and questions appreciated Salute
The playthrough is now completed and serves as a valuable guideline to losing (badly) against AI.

Read and learn, folks, read and learn!
Hey Petri,

Sorry about your loss to of all things "THE INFAMOUS A/I"!!Tank6

But we all could be on uncharted ground here shortly. Indeed maybe the A/I is getting better. From the sounds of it we may all be grumbling about the new and much improved "INFAMOUS A/I"

Very sorry it had to be you to take the lumps though.Thumb Down2

Ivan the BigCigar5
Thank you for your sympathies ItB, it was a cruel beating! Big Grin

It's early days still even with ME regarding giving "HAL" some brain surgery it sorely needs. But I am ever so hopeful. There's the Cautious / Shifting / Audacious setting together with the slider bar already in MCS 2.0x, and as Berto mentioned in the Long Road Home AAR thread ...

Quote:Indeed, work is ongoing in the area of Audacious/Cautious A/I. Soon, and in the publicly released game, players can expect to see "Audacious" (and "Cautious") A/I to be much more pronounced and apparent than what Crossroads will be depicting here.

... he's working to have these settings become even more distinguishable.

Here's wishing him good luck!

Gawd knows sometimes he goes wondering so deep into AI code he's lost for days, and when finally coming out of the depth speaks only "0"s and "1"s for days! Propeller Hat
010011000100111101001100 !
Yes, binary for LOL!!!

01010100 01101000 01100001 01110100 00100000 01110111 01100001 01110011 00100000 01100001 00100000 01100111 01101111 01101111 01100100 00100000 01101111 01101110 01100101 00100001
(02-09-2015, 11:36 AM)Warhorse Wrote: [ -> ]Yes, binary for LOL!!!

You got it! Thumb Up2
(02-09-2015, 12:43 PM)berto Wrote: [ -> ]
(02-09-2015, 11:36 AM)Warhorse Wrote: [ -> ]Yes, binary for LOL!!!

You got it! Thumb Up2

I saw what you did there

Or;

01001001 00100000 01110011 01100001 01110111 00100000 01110111 01101000 01100001 01110100 00100000 01111001 01101111 01110101 00100000 01100100 01101001 01100100 00100000 01110100 01101000 01100101 01110010 01100101

Jester

http://www.qbit.it/lab/bintext.php