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[attachment=3906]Generals,
I have finally completed the update to the 1st Chronicles of V Panzer Army. Updates were mainly making the American infantry the 44 version from the 42 version. I also adjusted the objectives just a bit. I think I may have finally made this thing a fun balanced scenario to play (never sure tho). It should play equally well with or with out EA. I think with out it might favor the Germans just a bit and I think with it might favor the Americans a tad. Mostly that depends on the players skill levels more than anything. Anyway I am including the files for version 1.05. Hoefully someone will play it sometime and let me know if I am finally done. Now to work on 2d Chronicles :-)

VE
Hey Von,

That's Excellent!

Nice Work and THANK YOU!!

cheers

Ivan the BigCigar5
Sounds good Von Earl Helmet Smile

How about looking at the Bridgehead at Rzhavets too? One of my favourite EF teamgames!

A version with say 40 (45?) turns, giving the leading elements of III Pz Corps a bit more time to reach their comrades at Prokhorovka (ie. clearing the way to exit hex up Northeast).

We sort of role played this twice on a row, doing our most to get there, but just could not get the job done.

The second, more concentrated effort got us close, say ten turns from securing the area for soft skinned column to start moving, albeit at great cost for the forward units for pushing up there.

It was lot fun, a great variety of units, so I would love to see a 1.03 version of the scenario. Salute
(08-04-2013, 09:53 PM)Battle Kat Wrote: [ -> ]Sounds good Von Earl Helmet Smile

How about looking at the Bridgehead at Rzhavets too? One of my favourite EF teamgames!

A version with say 40 (45?) turns, giving the leading elements of III Pz Corps a bit more time to reach their comrades at Prokhorovka (ie. clearing the way to exit hex up Northeast).

We sort of role played this twice on a row, doing our most to get there, but just could not get the job done.

The second, more concentrated effort got us close, say ten turns from securing the area for soft skinned column to start moving, albeit at great cost for the forward units for pushing up there.

It was lot fun, a great variety of units, so I would love to see a 1.03 version of the scenario. Salute

I can put that on the bucket list :-)

VE
Sounds good, again Helmet Smile
Fantastic scenario...but one small error, you left a German 280mm Naval Gun on the right side of the map?
(08-08-2013, 01:57 PM)ChadG Wrote: [ -> ]Fantastic scenario...but one small error, you left a German 280mm Naval Gun on the right side of the map?

Not a mistake......I used that to represent a fortress battery