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CW-Europe Gents,

A couple of observations in testing CW-Europe.

Setting: Customer Scenario of my own vintage-A Tough Fight 1980's decade playing against the A/I.

Mike: First off the English translation of the .exe files is spot on! Makes playing the mod a lot easier to understand. My German is not good. Thank you!

The A/I is doing something interesting with the medical units (Sanitaters) in that it uses them to block retreat routes! Something I had not even considered when we discussed medical units a while back. It also uses them to spot which is not a bad tactic considering my next comment.

Next and this outcome is kind of weird, When you direct fire at a medical unit with a combat unit like a tank platoon your fire cost in action points is at least doubled and in some cases the whole action point allotment is lost!!
Hmmm, not sure if that is a design intention but its somewhat annoying and unrealistic IMO. It kind of forces you not to shoot at them for fear of loosing OP fire action points in your defensive phase of the turn and being spotted. It changes the complexion of the game beyond the negative point value for the kill.

Thanks
Ivan the BigCigar5
(04-10-2013, 08:11 PM)Ivan The Big Wrote: [ -> ]Next and this outcome is kind of weird, When you direct fire at a medical unit with a combat unit like a tank platoon your fire cost in action points is at least doubled and in some cases the whole action point allotment is lost!!
Hmmm, not sure if that is a design intention but its somewhat annoying and unrealistic IMO. It kind of forces you not to shoot at them for fear of loosing OP fire action points in your defensive phase of the turn and being spotted. It changes the complexion of the game beyond the negative point value for the kill.

Thanks
Ivan the BigCigar5

No, it wasn´t any intention! Don´t know why the A/I reacts like this? A little bit confused at the moment. Thank you for your report!

I will test and look at this point.

R
Stefan
Hey Thanks Stefan

I figured it was a glitch of some sort and I am interested if you see the same thing. If you like I can zip up the scenario over to you to look at.

ItB
Hey John,

I'll take a look at it too, if you like, weird?!
(04-11-2013, 07:37 PM)Ivan The Big Wrote: [ -> ]Hey Thanks Stefan

I figured it was a glitch of some sort and I am interested if you see the same thing. If you like I can zip up the scenario over to you to look at.

ItB

Hi John,

i planned to ask you for the scenario as next. Please send me the files.

R
Stefan
Got the file, thanks.
Great Stefan,

Didn't have your e-mail so Mike forwarded it for me. Got your e-mail now though. I played a few turns as the W-Germans against an A/I driven E-German attack force when I noticed the Direct fire against medical units issue.

Thanks
ItBCigar5
Hi John, Hi Mike,

i had no time at the last two days but tommorow i will look at this "problem".

R
Stefan
Hey Stephan & Mike,

I know your both busy but I wondered if you've gotten any further along on this Medical unit issue?

ItBCigar5
John,

Thanks for the nudge!! I was playing your scenario, and actually did run into it once, but then got sidetracked again!
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