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I saw in Vietnam the scale is 40 meters per hex. Does that hold true through the whole series? I didn't see it posted in any other title page.
I believe it does.
Quote:The game scale is 40 meter hexes and 5 minute turns.
http://johntillersoftware.com/SquadBattles.html
Page 6 of user.pdf -although the time scale portion doesn't indicate that 5 minutes is always the case, just generally the case.
(02-26-2013, 07:57 PM)trauth116 Wrote: [ -> ]Page 6 of user.pdf -although the time scale portion doesn't indicate that 5 minutes is always the case, just generally the case.

I don't think I've ever seen a stock scenario where this wasn't true. I'm not even sure someone ever changed the time/turn in a custom one either. There has been some work with changing the 40m hex size, but nothing within actual development product.
I used ten minute turns in my night scenarios. Things always take longer in the dark.
(02-27-2013, 11:58 PM)Jeff Conner Wrote: [ -> ]I used ten minute turns in my night scenarios. Things always take longer in the dark.

Well, most things anyway...

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