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Full Version: Kasserine Pass, Tunisia '43
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Without getting into the many reasons why I hate this scenario, I am currently 4 turns away from finishing a PBEM game as the allies.

In hex (45, 48) the 16th Infantry Regiment HQ of the 1st US Infantry Division shows up...which also happens to be a rough hex.

So I am unable to move the HQ, which, funnily enough, may actually cost me a minor victory.

Perhaps it would be better if it shows up one hex over instead?

[attachment=3705]
A similar thing happened in Sicily where units were placed in hex's they could not actually have moved into, once HPS were made aware it was fixed, as this is a JTS game it would be good if you could contact them and report the issue, hopefully it can then be fixed in a future update. Smile