03-11-2012, 08:07 AM
Gents:
I'm trying to design a map that has bridges crossing over multiple water hexes.
I remember (vaguely) there is a "trick" to fool the bridge ends to "think" each end is anchored on the opposite shores.
Can someone enlighten me on this "trick?"
Thanks! :)
I'm trying to design a map that has bridges crossing over multiple water hexes.
I remember (vaguely) there is a "trick" to fool the bridge ends to "think" each end is anchored on the opposite shores.
Can someone enlighten me on this "trick?"
Thanks! :)