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With night disruption now an option, is there a way to NOT execute AI orders during a turn, other than deleting them?

Playing Minsk as the Soviets requires quite a bit of AI movement to be manageable and I would not want to have to delete and reenter the AI movement orders each day - particularly as there is no shift-click functionality so multiple orders have to be individually selected and deleted (any hope of getting that added as well?)
Hey, cool, an AI move order with a "stop for the night" option.
Well, the AI is supposed to avoid moving at night when night disruption exists, that behavior came with the rule. However, perhaps if the chance of disruption is less than 100% then they probably always move, I don't know. However, in F14 (where the chance of disruption is 100% I think they do generally try to avoid it). I guess what I am trying to say is, you should test and see if they move at night -- perhaps they already do not.