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Full Version: WF: Breakout at Benicourt Version 1.1 - Ready to Test!
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Howdy Gents: :smoke:

Many thanks to the folks who downloaded, "test drove" and provided me with immediate feedback on my new West Front scenario - Breakout at Benicourt. cheers

Based on player feedback, I've made significant changes to the design and uploaded the scenario to H2H for a more controlled testing environment.

Now looking for play testers! :)

You can register for a test game and download the game files HERE.

Thanks in advance for your help with this new West Front scenario!


Breakout at Benicourt is a West Front Complexity 5 (18 turn) scenario that features American Shermans, armored infantry, and self-propelled artillery versus German infantry, assault guns, and tank hunter squads.


Breakout at Benicourt

September 13, 1944

Benicourt, France: [Best Played Versus Human Opponent] [HISB] [GD] At the beginning of September 1944, the American Third Army under Lt. Gen. George Patton, began operations against the German forces defending the territory between the Moselle and the Sarre Rivers. American strategy called for securing bridgeheads across the Moselle River and than a rapid advance east to encircle Nancy, a vital communications and supply hub. The American 80th Division was tasked with securing the towns of Pont-a-Mousson and Dieulouard, on the Moselle River. At midnight on September 11, assault battalions of the American 317 Infantry/80th Division, began attacking across the Moselle River and secured bridgeheads on the west bank. The Germans counter attacked the Dieulouard sector bridgeheads in the early morning hours on September 13 and after a furious battle that lasted until dawn, were driven off by elements of the 702nd Tank Battalion and 167th Engineer Combat Battalion. The CCA, 4th Armored Division than began to cross the bridgehead to cut off the retreating Germans. By 0800 the advance guard had fought its way near Ste. Genevieve and the armor was rolling east. On the morning of August 13, 1944, General Heninrich Knobelsdorff, Commander of 1. Armee, learned that an American armored column had broken through the German forces in the Dieulouard sector and was striking east. He immediately dispatched an infantry battalion, reinforced by assault guns and two batteries of antitank guns, to the Benicourt sector, in hopes of stopping the American tanks on the main paved road leading to Nomeny. A peaceful Sunday morning was about to be shattered as elements of CCA, 4th Armored Division made contact with the German 317th and 318th Infantry battalions. [All: No EA: No VV]
(07-23-2011, 12:36 AM)Kool Kat Wrote: [ -> ]Howdy Gents: :smoke:

Many thanks to the folks who downloaded, "test drove" and provided me with immediate feedback on my new West Front scenario - Breakout at Benicourt. cheers

Based on player feedback, I've made significant changes to the design and uploaded the scenario to H2H for a more controlled testing environment.

Now looking for play testers! :)

You can register for a test game and download the game files HERE.

Thanks in advance for your help with this new West Front scenario!


Breakout at Benicourt is a West Front Complexity 5 (18 turn) scenario that features American Shermans, armored infantry, and self-propelled artillery versus German infantry, assault guns, and tank hunter squads.


Breakout at Benicourt

September 13, 1944

Benicourt, France: [Best Played Versus Human Opponent] [HISB] [GD] At the beginning of September 1944, the American Third Army under Lt. Gen. George Patton, began operations against the German forces defending the territory between the Moselle and the Sarre Rivers. American strategy called for securing bridgeheads across the Moselle River and than a rapid advance east to encircle Nancy, a vital communications and supply hub. The American 80th Division was tasked with securing the towns of Pont-a-Mousson and Dieulouard, on the Moselle River. At midnight on September 11, assault battalions of the American 317 Infantry/80th Division, began attacking across the Moselle River and secured bridgeheads on the west bank. The Germans counter attacked the Dieulouard sector bridgeheads in the early morning hours on September 13 and after a furious battle that lasted until dawn, were driven off by elements of the 702nd Tank Battalion and 167th Engineer Combat Battalion. The CCA, 4th Armored Division than began to cross the bridgehead to cut off the retreating Germans. By 0800 the advance guard had fought its way near Ste. Genevieve and the armor was rolling east. On the morning of August 13, 1944, General Heninrich Knobelsdorff, Commander of 1. Armee, learned that an American armored column had broken through the German forces in the Dieulouard sector and was striking east. He immediately dispatched an infantry battalion, reinforced by assault guns and two batteries of antitank guns, to the Benicourt sector, in hopes of stopping the American tanks on the main paved road leading to Nomeny. A peaceful Sunday morning was about to be shattered as elements of CCA, 4th Armored Division made contact with the German 317th and 318th Infantry battalions. [All: No EA: No VV]

Sorry we didn't get finished in time, my opponent had an extremely busy week so we are still on the first turn. Perhaps we can test it in the H2H...

Regards,
Ashley (Ashcloud)
(07-23-2011, 02:16 AM)Ashcloud Wrote: [ -> ]Sorry we didn't get finished in time, my opponent had an extremely busy week so we are still on the first turn. Perhaps we can test it in the H2H...

Regards,
Ashley (Ashcloud)

No worries Ashley! :)

Would greatly appreciate if you and your opponent could test Breakout at Benicourt in the H2H section! :cool2:
Gents: :smoke:

Many thanks to all play testers of my version 1.0! cheers

Based on multiple player feedback and comments, I have made significant changes to my West Front "Breakout at Benicourt" scenario! Scenario changes are detailed here.

Now looking for play testers! :)

You can register for a test game and download the version 1.1 game files HERE.

Thanks in advance for your help with this new West Front scenario!
Mike, I just tried to download the new zip file from the H2H area.

All that was in the .zip file was the version 1.0 map dated 20/07/2011 no updated .org or .scn files.:eek1: Is this correct ?

Can you check the .zip uploaded and send me the latest files please. cheers

Cheers
Terry
(08-18-2011, 10:06 AM)Otto von Blotto Wrote: [ -> ]Mike, I just tried to download the new zip file from the H2H area.

All that was in the .zip file was the version 1.0 map dated 20/07/2011 no updated .org or .scn files.:eek1: Is this correct ?

Can you check the .zip uploaded and send me the latest files please. cheers

Cheers
Terry

Sorry about that Terry!

Looks like "operator error" on my part! I did NOT zip up the correct files! :hissy:

Sorry for any confusion. :bow:

The correct version 1.1 game files have been uploaded to the H2H section! Big Grin
Cheers Mike, Thats the bunny. cheers