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And well? nobody has nothing to say?
(03-26-2011, 01:02 AM)P.Ako Wrote: [ -> ]And well? nobody has nothing to say?


Will major defeats by both sides in this scenario be possible? :)
(03-26-2011, 01:34 AM)LBouton Wrote: [ -> ]
(03-26-2011, 01:02 AM)P.Ako Wrote: [ -> ]And well? nobody has nothing to say?


Will major defeats by both sides in this scenario be possible? :)

If you play as Italians you'll have not it easy, your troops are not very good and you have not medium tanks.

If you play as the French your troops are neither good but if you make an inteligent use of them you may defeat the Italians.
Hi

I have messed about with this but not played too seriously a few comments

1 There is a lot of art missing mainly HQs and Libyan units

2 It might be a thought to have deployment stratagies and reduce the game length. The first day or so is moving units up and I know that is important but using the strategy decisions would save doing that

Mike
(04-10-2011, 09:22 PM)Mike Bowen Wrote: [ -> ]Hi

I have messed about with this but not played too seriously a few comments

1 There is a lot of art missing mainly HQs and Libyan units

2 It might be a thought to have deployment stratagies and reduce the game length. The first day or so is moving units up and I know that is important but using the strategy decisions would save doing that

Mike

Yes, i already thought about those two points, the first one is already fixed in my version, the second one will take some time considering that i'm working in some of Korea 50s scenarios...